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78
Source/Control/UserInput.cpp
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78
Source/Control/UserInput.cpp
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/* This file is subject to the terms and conditions defined in
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* file 'LICENSE.txt', which is part of this source code package.
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*/
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#include "UserInput.h"
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#include "../Database/Configuration.h"
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#include "../Utility/Log.h"
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UserInput::UserInput(Configuration *c)
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: Config(c)
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{
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}
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UserInput::~UserInput()
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{
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}
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bool UserInput::Initialize()
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{
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bool retVal = true;
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retVal = MapKey("nextItem", KeyCodeNextItem) && retVal;
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retVal = MapKey("previousItem", KeyCodePreviousItem) && retVal;
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retVal = MapKey("pageDown", KeyCodePageDown) && retVal;
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retVal = MapKey("pageUp", KeyCodePageUp) && retVal;
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retVal = MapKey("select", KeyCodeSelect) && retVal;
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retVal = MapKey("back", KeyCodeBack) && retVal;
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retVal = MapKey("quit", KeyCodeQuit) && retVal;
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// these features will need to be implemented at a later time
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// retVal = MapKey("admin", KeyCodeAdminMode) && retVal;
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// retVal = MapKey("remove", KeyCodeHideItem) && retVal;
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return retVal;
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}
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SDL_Scancode UserInput::GetScancode(KeyCode_E key)
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{
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SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN;
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std::map<KeyCode_E, SDL_Scancode>::iterator it = KeyMap.find(key);
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if(it != KeyMap.end())
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{
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scancode = it->second;
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}
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return scancode;
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}
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bool UserInput::MapKey(std::string keyDescription, KeyCode_E key)
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{
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bool retVal = false;
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SDL_Scancode scanCode;
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std::string description;
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std::string configKey = "controls." + keyDescription;
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if(!Config->GetProperty(configKey, description))
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{
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Logger::Write(Logger::ZONE_ERROR, "Configuration", "Missing property " + configKey);
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}
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else
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{
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scanCode = SDL_GetScancodeFromName(description.c_str());
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if(scanCode == SDL_SCANCODE_UNKNOWN)
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{
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Logger::Write(Logger::ZONE_ERROR, "Configuration", "Unsupported property value for " + configKey + "(" + description + "). See Documentation/Keycodes.txt for valid inputs");
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}
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else
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{
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KeyMap[key] = scanCode;
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retVal = true;
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}
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}
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return retVal;
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}
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38
Source/Control/UserInput.h
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38
Source/Control/UserInput.h
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@@ -0,0 +1,38 @@
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/* This file is subject to the terms and conditions defined in
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* file 'LICENSE.txt', which is part of this source code package.
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*/
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#pragma once
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#include <map>
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#include <SDL2/SDL.h>
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#include <string>
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class Configuration;
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class UserInput
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{
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public:
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enum KeyCode_E
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{
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KeyCodeNextItem,
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KeyCodePreviousItem,
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KeyCodeSelect,
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KeyCodeBack,
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KeyCodePageDown,
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KeyCodePageUp,
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KeyCodeAdminMode,
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KeyCodeHideItem,
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KeyCodeQuit
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};
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UserInput(Configuration *c);
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virtual ~UserInput();
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bool Initialize();
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SDL_Scancode GetScancode(KeyCode_E key);
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private:
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bool MapKey(std::string keyDescription, KeyCode_E key);
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std::map<KeyCode_E, SDL_Scancode> KeyMap;
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Configuration *Config;
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};
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