From 935a02dfd9fc0b44004fb45743cfdd22c3bbfd28 Mon Sep 17 00:00:00 2001 From: Pieter Hulshoff Date: Tue, 7 Jun 2016 22:06:03 +0200 Subject: [PATCH] Removed playing of unload sound when switching game/collection selection. --- RetroFE/Source/Graphics/Page.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/RetroFE/Source/Graphics/Page.cpp b/RetroFE/Source/Graphics/Page.cpp index 9e7c9a0..f7301ff 100644 --- a/RetroFE/Source/Graphics/Page.cpp +++ b/RetroFE/Source/Graphics/Page.cpp @@ -142,11 +142,6 @@ void Page::onNewItemSelected(Item *item) menu->setNewItemSelected(); } - if(unloadSoundChunk_) - { - unloadSoundChunk_->play(); - } - for(unsigned int i = 0; i < NUM_LAYERS; ++i) { for(std::vector::iterator it = LayerComponents[i].begin(); it != LayerComponents[i].end(); ++it)