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Added full title naming for art detection.
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@ -151,6 +151,7 @@ void ReloadableMedia::ReloadTexture()
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std::vector<std::string> names;
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names.push_back(selectedItem->GetName());
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names.push_back(selectedItem->GetFullTitle());
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if(selectedItem->GetCloneOf().length() > 0)
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{
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