Fixed reloadableImage issue when loading manufacturer.

This commit is contained in:
emb 2015-02-09 20:55:46 -06:00
parent 4c67820012
commit a81b1bc5ad

View File

@ -160,7 +160,7 @@ void ReloadableMedia::ReloadTexture()
ImageBuilder imageBuild;
std::string imageBasename = selectedItem->GetFullTitle();
if(Utils::ToLower(imageBasename) == "manufacturer")
if(Utils::ToLower(Type) == "manufacturer")
{
imageBasename = selectedItem->GetManufacturer();
}