mirror of
https://github.com/FunKey-Project/RetroFE.git
synced 2025-12-30 10:38:56 +01:00
Support for POV, hat, and buttons on joysticks. Support for the mouse button.
This commit is contained in:
parent
dd07817ede
commit
b9850ce1a8
@ -93,7 +93,11 @@ set(RETROFE_HEADERS
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"${RETROFE_DIR}/Source/Collection/MenuParser.h"
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"${RETROFE_DIR}/Source/Control/UserInput.h"
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"${RETROFE_DIR}/Source/Control/InputHandler.h"
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"${RETROFE_DIR}/Source/Control/JoyAxisHandler.h"
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"${RETROFE_DIR}/Source/Control/JoyButtonHandler.h"
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"${RETROFE_DIR}/Source/Control/JoyHatHandler.h"
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"${RETROFE_DIR}/Source/Control/KeyboardHandler.h"
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"${RETROFE_DIR}/Source/Control/MouseButtonHandler.h"
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"${RETROFE_DIR}/Source/Database/Configuration.h"
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"${RETROFE_DIR}/Source/Database/DB.h"
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"${RETROFE_DIR}/Source/Database/MetadataDatabase.h"
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@ -139,7 +143,11 @@ set(RETROFE_SOURCES
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"${RETROFE_DIR}/Source/Collection/Item.cpp"
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"${RETROFE_DIR}/Source/Collection/MenuParser.cpp"
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"${RETROFE_DIR}/Source/Control/UserInput.cpp"
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"${RETROFE_DIR}/Source/Control/JoyAxisHandler.cpp"
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"${RETROFE_DIR}/Source/Control/JoyButtonHandler.cpp"
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"${RETROFE_DIR}/Source/Control/JoyHatHandler.cpp"
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"${RETROFE_DIR}/Source/Control/KeyboardHandler.cpp"
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"${RETROFE_DIR}/Source/Control/MouseButtonHandler.cpp"
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"${RETROFE_DIR}/Source/Database/Configuration.cpp"
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"${RETROFE_DIR}/Source/Database/DB.cpp"
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"${RETROFE_DIR}/Source/Database/MetadataDatabase.cpp"
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28
RetroFE/Source/Control/JoyAxisHandler.cpp
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28
RetroFE/Source/Control/JoyAxisHandler.cpp
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@ -0,0 +1,28 @@
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#include "JoyAxisHandler.h"
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JoyAxisHandler::JoyAxisHandler(Uint8 axis, Sint16 min, Sint16 max)
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: axis_(axis)
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, min_(min)
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, max_(max)
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, pressed_(false)
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{
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}
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void JoyAxisHandler::reset()
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{
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pressed_= false;
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}
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bool JoyAxisHandler::update(SDL_Event &e)
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{
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if(e.type != SDL_JOYAXISMOTION || e.jaxis.axis != axis_) return false;
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pressed_ = (min_ <= e.jaxis.value && e.jaxis.value <= max_);
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return true;
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}
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bool JoyAxisHandler::pressed()
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{
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return pressed_;
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}
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20
RetroFE/Source/Control/JoyAxisHandler.h
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20
RetroFE/Source/Control/JoyAxisHandler.h
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@ -0,0 +1,20 @@
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#pragma once
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#include "InputHandler.h"
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class JoyAxisHandler : public InputHandler
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{
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public:
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JoyAxisHandler(Uint8 axis, Sint16 min, Sint16 max);
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bool update(SDL_Event &e);
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bool pressed();
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void reset();
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private:
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Uint8 axis_;
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Sint16 min_;
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Sint16 max_;
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bool pressed_;
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};
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31
RetroFE/Source/Control/JoyButtonHandler.cpp
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31
RetroFE/Source/Control/JoyButtonHandler.cpp
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@ -0,0 +1,31 @@
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#include "JoyButtonHandler.h"
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JoyButtonHandler::JoyButtonHandler(Uint8 button)
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: button_(button)
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, pressed_(false)
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{
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}
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void JoyButtonHandler::reset()
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{
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pressed_= false;
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}
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bool JoyButtonHandler::update(SDL_Event &e)
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{
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if(e.type != SDL_JOYBUTTONUP && e.type != SDL_JOYBUTTONDOWN) return false;
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if(e.jbutton.button == button_)
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{
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pressed_ = (e.type == SDL_JOYBUTTONDOWN) ? true : false;
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return true;
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}
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return false;
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}
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bool JoyButtonHandler::pressed()
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{
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return pressed_;
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}
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17
RetroFE/Source/Control/JoyButtonHandler.h
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17
RetroFE/Source/Control/JoyButtonHandler.h
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@ -0,0 +1,17 @@
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#pragma once
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#include "InputHandler.h"
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class JoyButtonHandler : public InputHandler
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{
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public:
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JoyButtonHandler(Uint8 button);
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bool update(SDL_Event &e);
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bool pressed();
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void reset();
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private:
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Uint8 button_;
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bool pressed_;
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};
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26
RetroFE/Source/Control/JoyHatHandler.cpp
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26
RetroFE/Source/Control/JoyHatHandler.cpp
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@ -0,0 +1,26 @@
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#include "JoyHatHandler.h"
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JoyHatHandler::JoyHatHandler(Uint8 direction)
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: direction_(direction)
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, pressed_(false)
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{
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}
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void JoyHatHandler::reset()
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{
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pressed_= false;
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}
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bool JoyHatHandler::update(SDL_Event &e)
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{
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if(e.type != SDL_JOYHATMOTION) return false;
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pressed_ = (e.jhat.value == direction_);
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return true;
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}
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bool JoyHatHandler::pressed()
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{
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return pressed_;
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}
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17
RetroFE/Source/Control/JoyHatHandler.h
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17
RetroFE/Source/Control/JoyHatHandler.h
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@ -0,0 +1,17 @@
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#pragma once
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#include "InputHandler.h"
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class JoyHatHandler : public InputHandler
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{
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public:
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JoyHatHandler(Uint8 direction);
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bool update(SDL_Event &e);
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bool pressed();
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void reset();
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private:
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Uint8 direction_;
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bool pressed_;
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};
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@ -13,10 +13,11 @@ void KeyboardHandler::reset()
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bool KeyboardHandler::update(SDL_Event &e)
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{
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if(e.type != SDL_KEYUP && e.type != SDL_KEYDOWN) return false;
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if(e.key.keysym.scancode == scancode_)
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{
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if(e.type == SDL_KEYUP) pressed_ = false;
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if(e.type == SDL_KEYDOWN) pressed_ = true;
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pressed_ = (e.type == SDL_KEYDOWN);
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return true;
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}
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31
RetroFE/Source/Control/MouseButtonHandler.cpp
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31
RetroFE/Source/Control/MouseButtonHandler.cpp
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@ -0,0 +1,31 @@
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#include "MouseButtonHandler.h"
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MouseButtonHandler::MouseButtonHandler(Uint8 button)
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: button_(button)
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, pressed_(false)
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{
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}
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void MouseButtonHandler::reset()
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{
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pressed_= false;
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}
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bool MouseButtonHandler::update(SDL_Event &e)
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{
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if(e.type != SDL_MOUSEBUTTONUP && e.type != SDL_MOUSEBUTTONDOWN) return false;
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if(e.button.button == button_)
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{
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pressed_ = (e.type == SDL_MOUSEBUTTONDOWN) ? true : false;
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return true;
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}
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return false;
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}
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bool MouseButtonHandler::pressed()
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{
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return pressed_;
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}
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17
RetroFE/Source/Control/MouseButtonHandler.h
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17
RetroFE/Source/Control/MouseButtonHandler.h
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@ -0,0 +1,17 @@
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#pragma once
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#include "InputHandler.h"
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class MouseButtonHandler : public InputHandler
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{
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public:
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MouseButtonHandler(Uint8 button);
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bool update(SDL_Event &e);
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bool pressed();
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void reset();
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private:
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Uint8 button_;
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bool pressed_;
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};
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@ -18,7 +18,11 @@
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#include "../Database/Configuration.h"
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#include "../Utility/Log.h"
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#include "../Utility/Utils.h"
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#include "JoyAxisHandler.h"
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#include "JoyButtonHandler.h"
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#include "JoyHatHandler.h"
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#include "KeyboardHandler.h"
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#include "MouseButtonHandler.h"
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UserInput::UserInput(Configuration &c)
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: config_(c)
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@ -99,48 +103,91 @@ bool UserInput::MapKey(std::string keyDescription, KeyCode_E key)
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keyHandlers_[key] = new KeyboardHandler(scanCode);
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return true;
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}
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/*
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description = Utils::toLower(description);
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if(description.find("mouse") == 0)
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{
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std::string mousedesc = Utils::replace(Utils::toLower(description), "mouse", "");
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if(mousedesc.find("button") == 0)
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{
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int button = 0;
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std::stringstream ss;
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mousedesc = Utils::replace(mousedesc, "button", "");
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if(mousedesc == "left") button = SDL_BUTTON_LEFT;
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else if(mousedesc == "middle") button = SDL_BUTTON_MIDDLE;
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else if(mousedesc == "right") button = SDL_BUTTON_RIGHT;
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else if(mousedesc == "x1") button = SDL_BUTTON_X1;
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else if(mousedesc == "x2") button = SDL_BUTTON_X2;
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keyHandlers_[key] = new MouseButtonHandler(button);
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Logger::write(Logger::ZONE_INFO, "Input", "Binding mouse button " + ss.str() );
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return true;
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}
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}
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else if(description.find("joy") == 0)
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{
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std::string joydesc = Utils::replace(Utils::toLower(description), "joy", "");
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if(joydesc.find("button"))
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if(joydesc.find("button") == 0)
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{
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unsigned int button;
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std::stringstream ss;
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ss << Utils::replace(joydesc, "button", "");
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ss >> button;
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buttonMap_[key] = button;
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keyState_[key] = 0;
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keyHandlers_[key] = new JoyButtonHandler(button);
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Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad button " + ss.str() );
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}
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else if(joydesc.find("axis"))
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{
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unsigned int axis;
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std::stringstream ss;
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ss << Utils::replace(joydesc, "axis", "");
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ss >> axis;
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buttonMap_[key] = axis;
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keyState_[key] = 0;
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Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad axis " + ss.str() );
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keyCallbacks_[key] = new JoyAxisHandler();
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return true;
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}
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else if(joydesc.find("hat"))
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{
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Uint8 hat;
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joydesc = Utils::replace(joydesc, "hat", "");
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if(joydesc == "leftup") hatMap_[key] = SDL_HAT_LEFTUP;
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else if(joydesc == "left") hatMap_[key] = SDL_HAT_LEFT;
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else if(joydesc == "leftdown") hatMap_[key] = SDL_HAT_LEFT_DOWN;
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else if(joydesc == "up") hatMap_[key] = SDL_HAT_UP;
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//else if(joydesc == "centered") hatMap_[key] = SDL_HAT_CENTERED;
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else if(joydesc == "down") hatMap_[key] = SDL_HAT_DOWN;
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else if(joydesc == "rightup") hatMap_[key] = SDL_HAT_RIGHTUP;
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else if(joydesc == "right") hatMap_[key] = SDL_HAT_RIGHT;
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else if(joydesc == "rightdown") hatMap_[key] = SDL_HAT_RIGHTDOWN;
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keyState_[key] = 0;
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if(joydesc == "leftup") hat = SDL_HAT_LEFTUP;
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else if(joydesc == "left") hat = SDL_HAT_LEFT;
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else if(joydesc == "leftdown") hat = SDL_HAT_LEFTDOWN;
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else if(joydesc == "up") hat = SDL_HAT_UP;
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//else if(joydesc == "centered") hat = SDL_HAT_CENTERED;
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else if(joydesc == "down") hat = SDL_HAT_DOWN;
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else if(joydesc == "rightup") hat = SDL_HAT_RIGHTUP;
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else if(joydesc == "right") hat = SDL_HAT_RIGHT;
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else if(joydesc == "rightdown") hat = SDL_HAT_RIGHTDOWN;
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keyHandlers_[key] = new JoyHatHandler(hat);
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Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad hat " + joydesc );
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return true;
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}
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else if(joydesc.find("axis"))
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{
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// string is now axis0+
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unsigned int axis;
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Sint16 min;
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Sint16 max;
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Utils::replace(joydesc, "axis", "");
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// string is now 0+
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if(joydesc.find("-") != std::string::npos)
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{
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min = -32768;
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max = -1000;
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Utils::replace(joydesc, "-", "");
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}
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else if(joydesc.find("+") != std::string::npos)
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{
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min = 1000;
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max = 32767;
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Utils::replace(joydesc, "+", "");
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}
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// string is now just the axis number
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std::stringstream ss;
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ss << joydesc;
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ss >> axis;
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Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad axis " + ss.str() );
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keyHandlers_[key] = new JoyAxisHandler(axis, min, max);
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return true;
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}
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}
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*/
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Logger::write(Logger::ZONE_ERROR, "Input", "Unsupported property value for " + configKey + "(" + description + "). See Documentation/Keycodes.txt for valid inputs");
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return false;
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}
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