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Scrolling now works. ReloadableImages are not always updating properly from component states.
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9330e85f31
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@ -36,7 +36,7 @@
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#include <SDL2/SDL_image.h>
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#include <SDL2/SDL_image.h>
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#include <sstream>
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#include <sstream>
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#include <cctype>
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#include <cctype>
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#include <iomanip>
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//todo: remove coupling from configuration data (if possible)
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//todo: remove coupling from configuration data (if possible)
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ScrollingList::ScrollingList(Configuration &c,
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ScrollingList::ScrollingList(Configuration &c,
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@ -246,9 +246,9 @@ void ScrollingList::click(double nextScrollTime)
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}
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}
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else if(currentScrollDirection_ == ScrollDirectionForward)
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else if(currentScrollDirection_ == ScrollDirectionForward)
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{
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{
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unsigned int itemIncrement = loopIncrement(itemIndex_, scrollPoints_->size(), items_->size());
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itemIndex_ = loopIncrement(itemIndex_, 1, items_->size());
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itemIndex_ = loopIncrement(itemIndex_, 1, items_->size());
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Item *i = items_->at(itemIndex_);
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Item *i = items_->at(itemIncrement);
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deallocateTexture(componentIndex_);
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deallocateTexture(componentIndex_);
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allocateTexture(componentIndex_, i);
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allocateTexture(componentIndex_, i);
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