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Added background image color support. Changed "transparency" to "alpha" for layouts. Fixed code syling.
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@@ -15,7 +15,7 @@ public:
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static SDL_Renderer *GetRenderer();
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static SDL_mutex *GetMutex();
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static SDL_Window *GetWindow();
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static bool RenderCopy(SDL_Texture *texture, unsigned char transparency, SDL_Rect *src, SDL_Rect *dest, double angle);
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static bool RenderCopy(SDL_Texture *texture, unsigned char alpha, SDL_Rect *src, SDL_Rect *dest, double angle);
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static int GetWindowWidth()
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{
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return WindowWidth;
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