mirror of
https://github.com/FunKey-Project/RetroFE.git
synced 2026-02-27 03:31:48 +01:00
Changed collectionUp/Down to collectionUp/Down/Left/Right setup.
This commit is contained in:
parent
63f4894c2e
commit
f613420cf8
@ -57,12 +57,14 @@ bool UserInput::initialize()
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MapKey("playlistDown", KeyCodePlaylistDown, false );
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MapKey("playlistLeft", KeyCodePlaylistLeft, false );
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MapKey("playlistRight", KeyCodePlaylistRight, false );
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MapKey("collectionUp", KeyCodeCollectionUp, false );
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MapKey("collectionDown", KeyCodeCollectionDown, false );
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MapKey("collectionLeft", KeyCodeCollectionLeft, false );
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MapKey("collectionRight", KeyCodeCollectionRight, false );
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MapKey("pageDown", KeyCodePageDown, false );
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MapKey("pageUp", KeyCodePageUp, false );
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MapKey("letterDown", KeyCodeLetterDown, false);
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MapKey("letterUp", KeyCodeLetterUp, false);
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MapKey("collectionUp", KeyCodeCollectionUp, false);
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MapKey("collectionDown", KeyCodeCollectionDown, false);
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MapKey("favPlaylist", KeyCodeFavPlaylist, false);
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MapKey("nextPlaylist", KeyCodeNextPlaylist, false);
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MapKey("prevPlaylist", KeyCodePrevPlaylist, false);
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@ -39,14 +39,16 @@ public:
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KeyCodePlaylistDown,
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KeyCodePlaylistLeft,
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KeyCodePlaylistRight,
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KeyCodeCollectionUp,
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KeyCodeCollectionDown,
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KeyCodeCollectionLeft,
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KeyCodeCollectionRight,
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KeyCodeSelect,
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KeyCodeBack,
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KeyCodePageDown,
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KeyCodePageUp,
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KeyCodeLetterDown,
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KeyCodeLetterUp,
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KeyCodeCollectionUp,
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KeyCodeCollectionDown,
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KeyCodeFavPlaylist,
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KeyCodeNextPlaylist,
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KeyCodePrevPlaylist,
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@ -682,175 +682,6 @@ void RetroFE::run( )
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}
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break;
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// Start exit animation
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case RETROFE_COLLECTION_UP_REQUEST:
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if ( !pages_.empty( ) && currentPage_->getMenuDepth( ) == 1) // Inside a collection with a different layout
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{
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currentPage_->stop( );
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m.clearPage( );
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menuMode_ = false;
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state = RETROFE_COLLECTION_UP_EXIT;
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}
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else if ( currentPage_->getMenuDepth( ) > 1 ) // Inside a collection with the same layout
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{
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currentPage_->exitMenu( );
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state = RETROFE_COLLECTION_UP_EXIT;
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}
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else // Not in a collection
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{
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state = RETROFE_COLLECTION_UP_ENTER;
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}
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break;
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// Wait for the menu exit animation to finish
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case RETROFE_COLLECTION_UP_EXIT:
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if ( currentPage_->isIdle( ) )
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{
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lastMenuOffsets_[currentPage_->getCollectionName( )] = currentPage_->getScrollOffsetIndex( );
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lastMenuPlaylists_[currentPage_->getCollectionName( )] = currentPage_->getPlaylistName( );
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if (currentPage_->getMenuDepth( ) == 1) // Inside a collection with a different layout
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{
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currentPage_->deInitialize( );
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delete currentPage_;
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currentPage_ = pages_.top( );
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pages_.pop( );
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currentPage_->allocateGraphicsMemory( );
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}
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else // Inside a collection with the same layout
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{
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currentPage_->popCollection( );
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}
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config_.setProperty( "currentCollection", currentPage_->getCollectionName( ) );
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bool rememberMenu = false;
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config_.getProperty( "rememberMenu", rememberMenu );
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std::string firstPlaylist = "all";
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config_.getProperty( "firstPlaylist", firstPlaylist );
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if (rememberMenu && lastMenuPlaylists_.find( currentPage_->getCollectionName( ) ) != lastMenuPlaylists_.end( ))
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{
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currentPage_->selectPlaylist( lastMenuPlaylists_[currentPage_->getCollectionName( )] ); // Switch to last playlist
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}
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else
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{
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currentPage_->selectPlaylist( firstPlaylist );
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}
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if ( rememberMenu && lastMenuOffsets_.find( currentPage_->getCollectionName( ) ) != lastMenuOffsets_.end( ) )
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{
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currentPage_->setScrollOffsetIndex( lastMenuOffsets_[currentPage_->getCollectionName( )] );
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}
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currentPage_->onNewItemSelected( );
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state = RETROFE_COLLECTION_UP_MENU_ENTER;
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}
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break;
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// Start menu enter animation
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case RETROFE_COLLECTION_UP_MENU_ENTER:
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currentPage_->enterMenu( );
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state = RETROFE_COLLECTION_UP_ENTER;
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break;
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// Waiting for enter animation to stop
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case RETROFE_COLLECTION_UP_ENTER:
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if ( currentPage_->isIdle( ) )
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{
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currentPage_->setScrolling(Page::ScrollDirectionForward);
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currentPage_->scroll(true);
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currentPage_->updateScrollPeriod( );
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state = RETROFE_COLLECTION_UP_SCROLL;
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}
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break;
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// Waiting for scrolling animation to stop
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case RETROFE_COLLECTION_UP_SCROLL:
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if ( currentPage_->isMenuIdle( ) )
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{
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std::string attractModeSkipCollection = "";
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config_.getProperty( "attractModeSkipCollection", attractModeSkipCollection );
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// Check if we need to skip this collection in attract mode or if we can select it
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if ( attractMode_ && currentPage_->getSelectedItem( )->name == attractModeSkipCollection )
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{
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currentPage_->setScrolling(Page::ScrollDirectionForward);
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currentPage_->scroll(true);
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currentPage_->updateScrollPeriod( );
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}
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else
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{
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RETROFE_STATE state_tmp = processUserInput( currentPage_ );
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if ( state_tmp == RETROFE_COLLECTION_UP_REQUEST )
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{
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state = RETROFE_COLLECTION_UP_REQUEST;
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}
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else if ( state_tmp == RETROFE_COLLECTION_DOWN_REQUEST )
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{
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state = RETROFE_COLLECTION_DOWN_REQUEST;
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}
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else
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{
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currentPage_->setScrolling(Page::ScrollDirectionIdle); // Stop scrolling
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nextPageItem_ = currentPage_->getSelectedItem( );
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bool enterOnCollection = true;
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config_.getProperty( "enterOnCollection", enterOnCollection );
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if ( currentPage_->getSelectedItem( )->leaf || (!attractMode_ && !enterOnCollection) ) // Current selection is a game or enterOnCollection is not set
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{
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state = RETROFE_HIGHLIGHT_REQUEST;
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}
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else // Current selection is a menu
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{
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state = RETROFE_COLLECTION_HIGHLIGHT_EXIT;
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}
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}
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}
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}
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break;
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// Start onHighlightExit animation
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case RETROFE_COLLECTION_HIGHLIGHT_REQUEST:
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currentPage_->highlightExit( );
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state = RETROFE_COLLECTION_HIGHLIGHT_EXIT;
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break;
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// Wait for onHighlightExit animation to finish; load art
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case RETROFE_COLLECTION_HIGHLIGHT_EXIT:
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if (currentPage_->isIdle( ))
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{
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currentPage_->highlightLoadArt( );
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state = RETROFE_COLLECTION_HIGHLIGHT_LOAD_ART;
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}
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break;
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// Start onHighlightEnter animation
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case RETROFE_COLLECTION_HIGHLIGHT_LOAD_ART:
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currentPage_->highlightEnter( );
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state = RETROFE_COLLECTION_HIGHLIGHT_ENTER;
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break;
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// Wait for onHighlightEnter animation to finish
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case RETROFE_COLLECTION_HIGHLIGHT_ENTER:
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if (currentPage_->isIdle( ))
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{
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RETROFE_STATE state_tmp = processUserInput( currentPage_ );
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if ( state_tmp == RETROFE_COLLECTION_UP_REQUEST )
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{
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state = RETROFE_COLLECTION_UP_REQUEST;
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}
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else if ( state_tmp == RETROFE_COLLECTION_DOWN_REQUEST )
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{
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state = RETROFE_COLLECTION_DOWN_REQUEST;
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}
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else
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{
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state = RETROFE_NEXT_PAGE_REQUEST;
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}
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}
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break;
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// Start exit animation
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case RETROFE_COLLECTION_DOWN_REQUEST:
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if ( !pages_.empty( ) && currentPage_->getMenuDepth( ) == 1) // Inside a collection with a different layout
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@ -928,8 +759,8 @@ void RetroFE::run( )
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case RETROFE_COLLECTION_DOWN_ENTER:
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if ( currentPage_->isIdle( ) )
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{
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currentPage_->setScrolling(Page::ScrollDirectionBack);
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currentPage_->scroll(false);
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currentPage_->setScrolling(Page::ScrollDirectionForward);
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currentPage_->scroll(true);
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currentPage_->updateScrollPeriod( );
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state = RETROFE_COLLECTION_DOWN_SCROLL;
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}
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@ -939,16 +770,185 @@ void RetroFE::run( )
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case RETROFE_COLLECTION_DOWN_SCROLL:
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if ( currentPage_->isMenuIdle( ) )
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{
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RETROFE_STATE state_tmp;
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state_tmp = processUserInput( currentPage_ );
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if ( state_tmp == RETROFE_COLLECTION_UP_REQUEST )
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std::string attractModeSkipCollection = "";
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config_.getProperty( "attractModeSkipCollection", attractModeSkipCollection );
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// Check if we need to skip this collection in attract mode or if we can select it
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if ( attractMode_ && currentPage_->getSelectedItem( )->name == attractModeSkipCollection )
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{
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currentPage_->setScrolling(Page::ScrollDirectionForward);
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currentPage_->scroll(true);
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currentPage_->updateScrollPeriod( );
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}
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else
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{
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RETROFE_STATE state_tmp = processUserInput( currentPage_ );
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if ( state_tmp == RETROFE_COLLECTION_DOWN_REQUEST )
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{
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state = RETROFE_COLLECTION_DOWN_REQUEST;
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}
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else if ( state_tmp == RETROFE_COLLECTION_UP_REQUEST )
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{
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state = RETROFE_COLLECTION_UP_REQUEST;
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}
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else
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{
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currentPage_->setScrolling(Page::ScrollDirectionIdle); // Stop scrolling
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nextPageItem_ = currentPage_->getSelectedItem( );
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bool enterOnCollection = true;
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config_.getProperty( "enterOnCollection", enterOnCollection );
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if ( currentPage_->getSelectedItem( )->leaf || (!attractMode_ && !enterOnCollection) ) // Current selection is a game or enterOnCollection is not set
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{
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state = RETROFE_HIGHLIGHT_REQUEST;
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}
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else // Current selection is a menu
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{
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state = RETROFE_COLLECTION_HIGHLIGHT_EXIT;
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}
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}
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}
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}
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break;
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// Start onHighlightExit animation
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case RETROFE_COLLECTION_HIGHLIGHT_REQUEST:
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currentPage_->highlightExit( );
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state = RETROFE_COLLECTION_HIGHLIGHT_EXIT;
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break;
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// Wait for onHighlightExit animation to finish; load art
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case RETROFE_COLLECTION_HIGHLIGHT_EXIT:
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if (currentPage_->isIdle( ))
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{
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currentPage_->highlightLoadArt( );
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state = RETROFE_COLLECTION_HIGHLIGHT_LOAD_ART;
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}
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break;
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// Start onHighlightEnter animation
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case RETROFE_COLLECTION_HIGHLIGHT_LOAD_ART:
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currentPage_->highlightEnter( );
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state = RETROFE_COLLECTION_HIGHLIGHT_ENTER;
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break;
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// Wait for onHighlightEnter animation to finish
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case RETROFE_COLLECTION_HIGHLIGHT_ENTER:
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if (currentPage_->isIdle( ))
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{
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RETROFE_STATE state_tmp = processUserInput( currentPage_ );
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if ( state_tmp == RETROFE_COLLECTION_DOWN_REQUEST )
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{
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state = RETROFE_COLLECTION_DOWN_REQUEST;
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}
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else if ( state_tmp == RETROFE_COLLECTION_UP_REQUEST )
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{
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state = RETROFE_COLLECTION_UP_REQUEST;
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}
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else if ( state_tmp == RETROFE_COLLECTION_DOWN_REQUEST )
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else
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{
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state = RETROFE_NEXT_PAGE_REQUEST;
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}
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}
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break;
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// Start exit animation
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case RETROFE_COLLECTION_UP_REQUEST:
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if ( !pages_.empty( ) && currentPage_->getMenuDepth( ) == 1) // Inside a collection with a different layout
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{
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currentPage_->stop( );
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m.clearPage( );
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menuMode_ = false;
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state = RETROFE_COLLECTION_UP_EXIT;
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}
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else if ( currentPage_->getMenuDepth( ) > 1 ) // Inside a collection with the same layout
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{
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currentPage_->exitMenu( );
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state = RETROFE_COLLECTION_UP_EXIT;
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}
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else // Not in a collection
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{
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state = RETROFE_COLLECTION_UP_ENTER;
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}
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break;
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// Wait for the menu exit animation to finish
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case RETROFE_COLLECTION_UP_EXIT:
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if ( currentPage_->isIdle( ) )
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{
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lastMenuOffsets_[currentPage_->getCollectionName( )] = currentPage_->getScrollOffsetIndex( );
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lastMenuPlaylists_[currentPage_->getCollectionName( )] = currentPage_->getPlaylistName( );
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if (currentPage_->getMenuDepth( ) == 1) // Inside a collection with a different layout
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{
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currentPage_->deInitialize( );
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delete currentPage_;
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currentPage_ = pages_.top( );
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pages_.pop( );
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currentPage_->allocateGraphicsMemory( );
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}
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else // Inside a collection with the same layout
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{
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currentPage_->popCollection( );
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}
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config_.setProperty( "currentCollection", currentPage_->getCollectionName( ) );
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bool rememberMenu = false;
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config_.getProperty( "rememberMenu", rememberMenu );
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std::string firstPlaylist = "all";
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config_.getProperty( "firstPlaylist", firstPlaylist );
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if (rememberMenu && lastMenuPlaylists_.find( currentPage_->getCollectionName( ) ) != lastMenuPlaylists_.end( ))
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{
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currentPage_->selectPlaylist( lastMenuPlaylists_[currentPage_->getCollectionName( )] ); // Switch to last playlist
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}
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else
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{
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currentPage_->selectPlaylist( firstPlaylist );
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}
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if ( rememberMenu && lastMenuOffsets_.find( currentPage_->getCollectionName( ) ) != lastMenuOffsets_.end( ) )
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{
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currentPage_->setScrollOffsetIndex( lastMenuOffsets_[currentPage_->getCollectionName( )] );
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}
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currentPage_->onNewItemSelected( );
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state = RETROFE_COLLECTION_UP_MENU_ENTER;
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}
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break;
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// Start menu enter animation
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case RETROFE_COLLECTION_UP_MENU_ENTER:
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currentPage_->enterMenu( );
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state = RETROFE_COLLECTION_UP_ENTER;
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break;
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// Waiting for enter animation to stop
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case RETROFE_COLLECTION_UP_ENTER:
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if ( currentPage_->isIdle( ) )
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{
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currentPage_->setScrolling(Page::ScrollDirectionBack);
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currentPage_->scroll(false);
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currentPage_->updateScrollPeriod( );
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state = RETROFE_COLLECTION_UP_SCROLL;
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}
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break;
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// Waiting for scrolling animation to stop
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case RETROFE_COLLECTION_UP_SCROLL:
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if ( currentPage_->isMenuIdle( ) )
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{
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RETROFE_STATE state_tmp;
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state_tmp = processUserInput( currentPage_ );
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if ( state_tmp == RETROFE_COLLECTION_DOWN_REQUEST )
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{
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state = RETROFE_COLLECTION_DOWN_REQUEST;
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}
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else if ( state_tmp == RETROFE_COLLECTION_UP_REQUEST )
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{
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state = RETROFE_COLLECTION_UP_REQUEST;
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}
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else
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{
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currentPage_->setScrolling(Page::ScrollDirectionIdle); // Stop scrolling
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@ -1216,7 +1216,7 @@ void RetroFE::run( )
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if (attractReturn == 2) // Change collection
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{
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attract_.reset( attract_.isSet( ) );
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state = RETROFE_COLLECTION_UP_REQUEST;
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state = RETROFE_COLLECTION_DOWN_REQUEST;
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}
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}
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if ( menuMode_ )
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@ -1294,13 +1294,6 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput( Page *page )
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// Handle next/previous game inputs
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if ( page->isHorizontalScroll( ) )
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{
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if (input_.keystate(UserInput::KeyCodeLeft))
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{
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attract_.reset( );
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page->setScrolling(Page::ScrollDirectionBack);
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page->scroll(false);
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page->updateScrollPeriod( );
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}
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if (input_.keystate(UserInput::KeyCodeRight))
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{
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attract_.reset( );
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@ -1308,16 +1301,16 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput( Page *page )
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page->scroll(true);
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page->updateScrollPeriod( );
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}
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}
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else
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{
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if (input_.keystate(UserInput::KeyCodeUp))
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else if (input_.keystate(UserInput::KeyCodeLeft))
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{
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attract_.reset( );
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page->setScrolling(Page::ScrollDirectionBack);
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page->scroll(false);
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page->updateScrollPeriod( );
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}
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}
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else
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{
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if (input_.keystate(UserInput::KeyCodeDown))
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{
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attract_.reset( );
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@ -1325,6 +1318,13 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput( Page *page )
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page->scroll(true);
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page->updateScrollPeriod( );
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}
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else if (input_.keystate(UserInput::KeyCodeUp))
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{
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attract_.reset( );
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page->setScrolling(Page::ScrollDirectionBack);
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page->scroll(false);
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page->updateScrollPeriod( );
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}
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}
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// Ignore other keys while the menu is scrolling
|
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@ -1337,13 +1337,15 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput( Page *page )
|
||||
}
|
||||
|
||||
// Handle Collection Up/Down keys
|
||||
if (input_.keystate( UserInput::KeyCodeCollectionUp ))
|
||||
if ((input_.keystate(UserInput::KeyCodeCollectionUp) && ( page->isHorizontalScroll( ) || !input_.keystate(UserInput::KeyCodeUp))) ||
|
||||
(input_.keystate(UserInput::KeyCodeCollectionLeft) && (!page->isHorizontalScroll( ) || !input_.keystate(UserInput::KeyCodeLeft))))
|
||||
{
|
||||
attract_.reset( );
|
||||
state = RETROFE_COLLECTION_UP_REQUEST;
|
||||
}
|
||||
|
||||
if (input_.keystate( UserInput::KeyCodeCollectionDown ))
|
||||
if ((input_.keystate(UserInput::KeyCodeCollectionDown) && ( page->isHorizontalScroll( ) || !input_.keystate(UserInput::KeyCodeDown))) ||
|
||||
(input_.keystate(UserInput::KeyCodeCollectionRight) && (!page->isHorizontalScroll( ) || !input_.keystate(UserInput::KeyCodeRight))))
|
||||
{
|
||||
attract_.reset( );
|
||||
state = RETROFE_COLLECTION_DOWN_REQUEST;
|
||||
@ -1507,6 +1509,14 @@ RetroFE::RETROFE_STATE RetroFE::processUserInput( Page *page )
|
||||
!input_.keystate(UserInput::KeyCodeLeft) &&
|
||||
!input_.keystate(UserInput::KeyCodeDown) &&
|
||||
!input_.keystate(UserInput::KeyCodeRight) &&
|
||||
!input_.keystate(UserInput::KeyCodePlaylistUp) &&
|
||||
!input_.keystate(UserInput::KeyCodePlaylistLeft) &&
|
||||
!input_.keystate(UserInput::KeyCodePlaylistDown) &&
|
||||
!input_.keystate(UserInput::KeyCodePlaylistRight) &&
|
||||
!input_.keystate(UserInput::KeyCodeCollectionUp) &&
|
||||
!input_.keystate(UserInput::KeyCodeCollectionLeft) &&
|
||||
!input_.keystate(UserInput::KeyCodeCollectionDown) &&
|
||||
!input_.keystate(UserInput::KeyCodeCollectionRight) &&
|
||||
!input_.keystate(UserInput::KeyCodePageUp) &&
|
||||
!input_.keystate(UserInput::KeyCodePageDown) &&
|
||||
!input_.keystate(UserInput::KeyCodeLetterUp) &&
|
||||
|
||||
@ -21,7 +21,7 @@
|
||||
|
||||
std::string retrofe_version_major = "0";
|
||||
std::string retrofe_version_minor = "9";
|
||||
std::string retrofe_version_build = "29";
|
||||
std::string retrofe_version_build = "30";
|
||||
|
||||
|
||||
std::string Version::getString( )
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user