Added load font size option for quality purposes. Added showcase theme (requires artwork, working on licensing before adding to repo).

This commit is contained in:
emb 2015-01-12 23:24:26 -06:00
parent e8653d2b71
commit f823d497a9
17 changed files with 74 additions and 91 deletions

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@ -1,4 +1,4 @@
<layout width="1920" height="1080" font="Roboto-Bold.ttf" fontColor="c0842b">
<layout width="1920" height="1080" font="Age.otf" loadFontSize="32" fontColor="eeeeee">
<sound type="load" src="load.wav" />
<sound type="unload" src="unload.wav" />
<sound type="highlight" src="highlight.wav" />
@ -7,14 +7,14 @@
<!-- background -->
<container backgroundColor="C0392B" backgroundAlpha="1.0" x="0" y="0" height="stretch" width="stretch" layer="0"/>
<menu orientation="horizontal" algorithm="easeincircular" xOffset="500" y="0" width="center" height="stretch" speed="0.05" acceleration="0.05" layer="3">
<itemDefaults spacing="10" x="center" height="30" font-size="30" alpha="0.5" xOffset="20" yOrigin="center" />
<!-- menu -->
<menu orientation="horizontal" algorithm="easeincircular" xOffset="500" y="10" width="center" height="1040" speed="0.05" acceleration="0.05">
<itemDefaults spacing="10" x="center" height="35" fontSize="35" alpha="0.5" xOffset="20" yOrigin="center" layer="3"/>
<item index="start" height="0" spacing="0" alpha="0"/>
<item index="2" spacing="0" height="50" fontSize="50" alpha="1" selected="true"/>
<item index="2" spacing="0" height="60" fontSize="60" alpha="1" selected="true"/>
<item index="end" height="0" spacing="0" alpha="0"/>
</menu>
<!-- logo -->
<image x="30" y="20" height="80" src="logo.png" layer="1" alpha="0.3">
<onEnter>
@ -30,12 +30,9 @@
</set>
</onExit>
</image>
<!-- video (or snapshot if video doesn't exist)-->
<reloadableVideo imageType="snap" x="480" y="170" xOrigin="center" height="480" width="640" layer="5">
<onHighlightEnter>
<set duration=".4">
@ -52,7 +49,6 @@
<!-- boxart -->
<!--
<reloadableImage type="box" x="480" y="750" xOrigin="center" height="240" layer="4">
<onHighlightEnter>
<set duration=".4">
@ -66,34 +62,13 @@
</onHighlightExit>
</reloadableImage>
-->
<!--
<reloadableText type="title" x="0" y="bottom" xOffset="20" yOrigin="center" yOffset="-175" height="150" width="stretch" layer="1" fontSize="50">
<onHighlightEnter>
<set duration=".2">
<animate type="x" from="right" to="0" algorithm="easeinquadratic"/>
<animate type="xOrigin" from="right" to="left" algorithm="easeinquadratic"/>
</set>
</onHighlightEnter>
<onHighlightExit>
<set duration=".2">
<animate type="x" from="0" to="left" algorithm="easeinquadratic"/>
<animate type="xOrigin" from="left" to="right" algorithm="easeinquadratic"/>
</set>
</onHighlightExit>
</reloadableText>
<reloadableText type="manufacturer" x="left" y="bottom" xOrigin="left" yOrigin="bottom" xOffset="10" yOffset="-10" fontSize="20" layer="0">
</reloadableText>
<reloadableText type="year" x="left" y="bottom" xOrigin="left" yOrigin="bottom" xOffset="10" yOffset="-30" fontSize="20" layer="0">
</reloadableText>
<reloadableText type="numberPlayers" x="left" y="bottom" xOrigin="left" yOrigin="bottom" xOffset="10" yOffset="-70" fontSize="20" layer="0">
</reloadableText>
<reloadableText type="numberButtons" x="left" y="bottom" xOrigin="left" yOrigin="bottom" xOffset="10" yOffset="-90" fontSize="20" layer="0">
</reloadableText>
<reloadableText type="title" x="0" y="bottom" xOffset="20" yOrigin="center" yOffset="-175" height="150" width="stretch" layer="1" fontSize="50" />
<reloadableText type="manufacturer" x="left" y="bottom" xOrigin="left" yOrigin="bottom" xOffset="10" yOffset="-10" fontSize="20" layer="0" />
<reloadableText type="year" x="left" y="bottom" xOrigin="left" yOrigin="bottom" xOffset="10" yOffset="-30" fontSize="20" layer="0" />
<reloadableText type="numberPlayers" x="left" y="bottom" xOrigin="left" yOrigin="bottom" xOffset="10" yOffset="-70" fontSize="20" layer="0" />
<reloadableText type="numberButtons" x="left" y="bottom" xOrigin="left" yOrigin="bottom" xOffset="10" yOffset="-90" fontSize="20" layer="0" />
-->
</layout>

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@ -0,0 +1,38 @@
<layout width="1920" height="1080" font="Age.otf" loadFontSize="32" fontColor="eeeeee">
<sound type="load" src="load.wav" />
<sound type="unload" src="unload.wav" />
<sound type="highlight" src="highlight.wav" />
<sound type="select" src="select.wav" />
<!-- background -->
<container backgroundColor="C0392B" backgroundAlpha="1.0" x="0" y="0" height="stretch" width="stretch" layer="0"/>
<!-- Item name and border -->
<container backgroundColor="FFFFFF" backgroundAlpha="0.3" x="0" y="bottom" yOrigin="center" yOffset="-100" height="100" width="stretch" layer="4"/>
<reloadableText type="title" x="20" y="bottom" yOrigin="center" yOffset="-90" height="80" layer="5">
<onHighlightEnter>
<set duration=".2">
<animate type="x" from="right" to="20" algorithm="easeinquadratic"/>
<animate type="xOrigin" from="right" to="left" algorithm="easeinquadratic"/>
</set>
</onHighlightEnter>
<onHighlightExit>
<set duration=".2">
<animate type="x" from="20" to="left" algorithm="easeinquadratic"/>
<animate type="xOrigin" from="left" to="right" algorithm="easeinquadratic"/>
</set>
</onHighlightExit>
</reloadableText>
<!-- menu -->
<menu type="custom" imageType="title" orientation="horizontal" algorithm="easeincircular" xOffset="500" y="10" width="center" height="1040" speed="0.05" acceleration="0.05">
<itemDefaults spacing="10" y="center" yOrigin="center" fontSize="35" alpha="0.5" layer="5"/>
<item alpha="0" xOrigin="left" x="right" />
<item alpha="1" x="center" xOrigin="center" selected="true" height="700"/>
<item alpha="0" xOrigin="right" x="left" />
</menu>
</layout>

View File

@ -1,7 +1,11 @@
<layout width="1920" height="1080" font="Age.otf" fontColor="ecf0f1">
<layout width="1920" height="1080">
<sound type="load" src="load.wav" />
<sound type="unload" src="unload.wav" />
<sound type="highlight" src="highlight.wav" />
<sound type="select" src="select.wav" />
<!-- border for menu -->
<container backgroundColor="c0392b" backgroundAlpha="99" x="0" y="0" height="stretch" width="stretch" layer="0" alpha="0.3" />
<container backgroundColor="C0392B" backgroundAlpha="1.0" x="0" y="0" height="stretch" width="stretch" layer="0" />
<!-- logo -->
<image x="center" y="center" height="150" xOrigin="center" yOrigin="center" src="logo.png" layer="1" alpha="1">

View File

@ -100,11 +100,6 @@ void Text::Draw()
rect.w = static_cast<int>(w);
rect.y = static_cast<int>(yOrigin);
SDL_LockMutex(SDL::GetMutex());
SDL_SetTextureBlendMode(t, SDL_BLENDMODE_ADD);
SDL_SetTextureColorMod(t, FontColor.r, FontColor.g, FontColor.b);
SDL_UnlockMutex(SDL::GetMutex());
SDL::RenderCopy(t, static_cast<char>(info->GetAlpha() * 255), &charRect, &rect, info->GetAngle());
rect.x += static_cast<int>(glyph.Advance * scale);
}

View File

@ -50,46 +50,9 @@ bool Font::GetRect(unsigned int charCode, GlyphInfo &glyph)
return false;
}
void SetSurfaceAlpha (SDL_Surface *surface, Uint8 alpha)
bool Font::Initialize(std::string fontPath, int fontSize, SDL_Color color)
{
SDL_PixelFormat* fmt = surface->format;
// If surface has no alpha channel, just set the surface alpha.
if( fmt->Amask == 0 ) {
SDL_SetSurfaceAlphaMod( surface, alpha );
}
// Else change the alpha of each pixel.
else {
unsigned bpp = fmt->BytesPerPixel;
// Scaling factor to clamp alpha to [0, alpha].
float scale = alpha / 255.0f;
SDL_LockSurface(surface);
for (int y = 0; y < surface->h; ++y)
for (int x = 0; x < surface->w; ++x) {
// Get a pointer to the current pixel.
Uint32* pixel_ptr = (Uint32 *)(
(Uint8 *)surface->pixels
+ y * surface->pitch
+ x * bpp
);
// Get the old pixel components.
Uint8 r, g, b, a;
SDL_GetRGBA( *pixel_ptr, fmt, &r, &g, &b, &a );
// Set the pixel with the new alpha.
*pixel_ptr = SDL_MapRGBA( fmt, r, g, b, (Uint8)(scale * a) );
}
SDL_UnlockSurface(surface);
}
}
bool Font::Initialize(std::string fontPath, SDL_Color color)
{
TTF_Font *font = TTF_OpenFont(fontPath.c_str(), 128);
TTF_Font *font = TTF_OpenFont(fontPath.c_str(), fontSize);
if (!font)
{

View File

@ -22,7 +22,7 @@ public:
Font();
virtual ~Font();
bool Initialize(std::string fontPath, SDL_Color color);
bool Initialize(std::string fontPath, int fontSize, SDL_Color color);
void DeInitialize();
SDL_Texture *GetTexture();
bool GetRect(unsigned int charCode, GlyphInfo &glyph);

View File

@ -66,14 +66,14 @@ Font *FontCache::GetFont(std::string fontPath)
return t;
}
bool FontCache::LoadFont(std::string fontPath, SDL_Color color)
bool FontCache::LoadFont(std::string fontPath, int fontSize, SDL_Color color)
{
std::map<std::string, Font *>::iterator it = FontFaceMap.find(fontPath);
if(it == FontFaceMap.end())
{
Font *f = new Font();
f->Initialize(fontPath, color);
f->Initialize(fontPath, fontSize, color);
FontFaceMap[fontPath] = f;
}

View File

@ -13,7 +13,7 @@ public:
void Initialize();
void DeInitialize();
FontCache();
bool LoadFont(std::string font, SDL_Color color);
bool LoadFont(std::string font, int fontSize, SDL_Color color);
Font *GetFont(std::string font);
virtual ~FontCache();

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@ -54,12 +54,13 @@ PageBuilder::PageBuilder(std::string layoutKey, std::string collection, Configur
, ScaleY(1)
, ScreenHeight(0)
, ScreenWidth(0)
, FontSize(24)
, FC(fc)
{
ScreenWidth = SDL::GetWindowWidth();
ScreenHeight = SDL::GetWindowHeight();
FontColor.a = 255;
FontColor.r = 255;
FontColor.r = 0;
FontColor.g = 0;
FontColor.b = 0;
}
@ -110,6 +111,8 @@ Page *PageBuilder::BuildPage()
xml_attribute<> *layoutHeightXml = root->first_attribute("height");
xml_attribute<> *fontXml = root->first_attribute("font");
xml_attribute<> *fontColorXml = root->first_attribute("fontColor");
xml_attribute<> *fontSizeXml = root->first_attribute("loadFontSize");
int layoutHeight;
int layoutWidth;
if(!layoutWidthXml || !layoutHeightXml)
@ -119,7 +122,6 @@ Page *PageBuilder::BuildPage()
}
if(fontXml)
{
//todo: reuse from ComponentBuilder. Not sure how since it relies on knowing the collection
std::string fontPropertyKey = "layouts." + LayoutKey + ".font";
Config.SetProperty(fontPropertyKey, fontXml->value());
@ -145,6 +147,11 @@ Page *PageBuilder::BuildPage()
FontColor.r = intColor & 0xFF;
}
if(fontSizeXml)
{
FontSize = Utils::ConvertInt(fontSizeXml->value());
}
layoutWidth = Utils::ConvertInt(layoutWidthXml->value());
layoutHeight = Utils::ConvertInt(layoutHeightXml->value());
@ -363,7 +370,7 @@ bool PageBuilder::BuildComponents(xml_node<> *layout, Page *page)
}
else
{
FC->LoadFont(Font, FontColor);
FC->LoadFont(Font, FontSize, FontColor);
Text *c = new Text(value->value(), FC->GetFont(Font), FontColor, ScaleX, ScaleY);
ViewInfo *v = c->GetBaseViewInfo();
@ -427,7 +434,7 @@ void PageBuilder::LoadReloadableImages(xml_node<> *layout, std::string tagName,
{
if(type)
{
FC->LoadFont(Font, FontColor);
FC->LoadFont(Font, FontSize, FontColor);
c = new ReloadableText(type->value(), FC->GetFont(Font), FontColor, LayoutKey, Collection, ScaleX, ScaleY);
}
}
@ -500,7 +507,7 @@ ScrollingList * PageBuilder::BuildMenu(xml_node<> *menuXml)
}
// on default, text will be rendered to the menu. Preload it into cache.
FC->LoadFont(Font, FontColor);
FC->LoadFont(Font, FontSize, FontColor);
menu = new ScrollingList(Config, ScaleX, ScaleY, FC->GetFont(Font), FontColor, LayoutKey, Collection, imageType);
@ -765,7 +772,7 @@ void PageBuilder::BuildViewInfo(xml_node<> *componentXml, ViewInfo *info, xml_no
if(backgroundAlpha)
{
info->SetBackgroundAlpha( alpha ? Utils::ConvertFloat(backgroundAlpha->value()) : 1);
info->SetBackgroundAlpha( backgroundAlpha ? Utils::ConvertFloat(backgroundAlpha->value()) : 1);
}
}

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@ -33,6 +33,7 @@ private:
int ScreenWidth;
SDL_Color FontColor;
std::string Font;
int FontSize;
FontCache *FC; //todo: don't need Font itself, just need cache instances
void LoadReloadableImages(rapidxml::xml_node<> *layout, std::string tagName, Page *page);