/* This file is part of RetroFE. * * RetroFE is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * RetroFE is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with RetroFE. If not, see . */ #include "VideoComponent.h" #include "../ViewInfo.h" #include "../../Database/Configuration.h" #include "../../Utility/Log.h" #include "../../SDL.h" VideoComponent::VideoComponent(IVideo *videoInst, std::string videoFile, float scaleX, float scaleY) : VideoTexture(NULL) , VideoFile(videoFile) , VideoInst(videoInst) , ScaleX(scaleX) , ScaleY(scaleY) , IsPlaying(false) { // AllocateGraphicsMemory(); } VideoComponent::~VideoComponent() { FreeGraphicsMemory(); if(VideoInst) { VideoInst->Stop(); } } void VideoComponent::Update(float dt) { if(IsPlaying) { VideoInst->Update(dt); } Component::Update(dt); } void VideoComponent::AllocateGraphicsMemory() { Component::AllocateGraphicsMemory(); if(!IsPlaying) { IsPlaying = VideoInst->Play(VideoFile); } } void VideoComponent::FreeGraphicsMemory() { VideoInst->Stop(); IsPlaying = false; if (VideoTexture != NULL) { SDL_LockMutex(SDL::GetMutex()); SDL_DestroyTexture(VideoTexture); SDL_UnlockMutex(SDL::GetMutex()); } Component::FreeGraphicsMemory(); } void VideoComponent::Draw() { ViewInfo *info = GetBaseViewInfo(); SDL_Rect rect; rect.x = static_cast(info->GetXRelativeToOrigin()); rect.y = static_cast(info->GetYRelativeToOrigin()); rect.h = static_cast(info->GetHeight()); rect.w = static_cast(info->GetWidth()); VideoInst->Draw(); SDL_Texture *texture = VideoInst->GetTexture(); if(texture) { SDL::RenderCopy(texture, static_cast(info->GetAlpha() * 255), NULL, &rect, info->GetAngle()); } }