/* This file is part of RetroFE. * * RetroFE is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * RetroFE is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with RetroFE. If not, see . */ #pragma once #include // todo: this wrapper could be cleaned up class Configuration; class SDL { public: static bool initialize(Configuration &config); static bool deInitialize(); static SDL_Renderer *getRenderer(); static SDL_mutex *getMutex(); static SDL_Window *getWindow(); static bool renderCopy(SDL_Texture *texture, unsigned char alpha, SDL_Rect *src, SDL_Rect *dest, double angle); static int getWindowWidth() { return windowWidth_; } static int getWindowHeight() { return windowHeight_; } static bool isFullscreen() { return fullscreen_; } private: static SDL_Window *window_; static SDL_Renderer *renderer_; static SDL_mutex *mutex_; static int displayWidth_; static int displayHeight_; static int windowWidth_; static int windowHeight_; static bool fullscreen_; };