RetroFE/RetroFE/Source/Collection/CollectionInfoBuilder.h
Pieter Hulshoff 0918d9fb96 Added playlist support via the following keys:
favPlaylist: switch between all games and favorites playlist
nextPlaylist: switch to the next playlist (that contains games)
prevPlaylist: switch to the previous playlist (that contains games)
The playlists should be placed as <playlist name>.txt in the
collections/<collection name>/playlists directory.
2017-01-07 13:57:35 +01:00

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1.8 KiB
C++

/* This file is part of RetroFE.
*
* RetroFE is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RetroFE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "../Database/MetadataDatabase.h"
#include <string>
#include <map>
#include <vector>
class Configuration;
class CollectionInfo;
class CollectionInfoBuilder
{
public:
CollectionInfoBuilder(Configuration &c, MetadataDatabase &mdb);
virtual ~CollectionInfoBuilder();
CollectionInfo *buildCollection(std::string collectionName);
CollectionInfo *buildCollection(std::string collectionName, std::string mergedCollectionName);
void addPlaylists(CollectionInfo *info);
void injectMetadata(CollectionInfo *info);
static bool createCollectionDirectory(std::string collectionName);
private:
Configuration &conf_;
MetadataDatabase &metaDB_;
bool ImportBasicList(CollectionInfo *info, std::string file, std::map<std::string, Item *> &list);
bool ImportBasicList(CollectionInfo *info, std::string file, std::vector<Item *> &list);
bool ImportDirectory(CollectionInfo *info, std::string mergedCollectionName);
void ImportRomDirectory(std::string path, CollectionInfo *info, std::map<std::string, Item *> includeFilter, std::map<std::string, Item *> excludeFilter, bool romHierarchy);
};