RetroFE/RetroFE/Source/Control/UserInput.cpp
Pieter Hulshoff 0918d9fb96 Added playlist support via the following keys:
favPlaylist: switch between all games and favorites playlist
nextPlaylist: switch to the next playlist (that contains games)
prevPlaylist: switch to the previous playlist (that contains games)
The playlists should be placed as <playlist name>.txt in the
collections/<collection name>/playlists directory.
2017-01-07 13:57:35 +01:00

277 lines
8.5 KiB
C++

/* This file is part of RetroFE.
*
* RetroFE is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RetroFE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
*/
#include "UserInput.h"
#include "../Database/Configuration.h"
#include "../Utility/Log.h"
#include "../Utility/Utils.h"
#include "JoyAxisHandler.h"
#include "JoyButtonHandler.h"
#include "JoyHatHandler.h"
#include "KeyboardHandler.h"
#include "MouseButtonHandler.h"
UserInput::UserInput(Configuration &c)
: config_(c)
{
for(unsigned int i = 0; i < KeyCodeMax; ++i)
{
keyHandlers_[i] = NULL;
currentKeyState_[i] = false;
lastKeyState_[i] = false;
}
}
UserInput::~UserInput()
{
// This code causes an exception when a controller is attached; it's disabled to prevent crashes on exit.
// for(std::vector<SDL_Joystick *>::iterator it = joysticks_.begin(); it != joysticks_.end(); it++)
// {
// if(*it)
// {
// SDL_JoystickClose(*it);
// }
// }
}
bool UserInput::initialize()
{
bool retVal = true;
if(!MapKey("up", KeyCodeUp))
{
retVal = MapKey("left", KeyCodeUp) && retVal;
}
if(!MapKey("left", KeyCodeLeft))
{
retVal = MapKey("up", KeyCodeLeft) && retVal;
}
if(!MapKey("down", KeyCodeDown))
{
retVal = MapKey("right", KeyCodeDown) && retVal;
}
if(!MapKey("right", KeyCodeRight))
{
retVal = MapKey("down", KeyCodeRight) && retVal;
}
retVal = MapKey("select", KeyCodeSelect) && retVal;
retVal = MapKey("back", KeyCodeBack) && retVal;
retVal = MapKey("quit", KeyCodeQuit) && retVal;
retVal = MapKey("pageDown", KeyCodePageDown);
retVal = MapKey("pageUp", KeyCodePageUp);
MapKey("letterDown", KeyCodeLetterDown, false);
MapKey("letterUp", KeyCodeLetterUp, false);
MapKey("favPlaylist", KeyCodeFavPlaylist, false);
MapKey("nextPlaylist", KeyCodeNextPlaylist, false);
MapKey("prevPlaylist", KeyCodePrevPlaylist, false);
MapKey("addPlaylist", KeyCodeAddPlaylist, false);
MapKey("removePlaylist", KeyCodeRemovePlaylist, false);
MapKey("random", KeyCodeRandom, false);
// these features will need to be implemented at a later time
// retVal = MapKey("admin", KeyCodeAdminMode) && retVal;
// retVal = MapKey("remove", KeyCodeHideItem) && retVal;
for(int i = 0; i < SDL_NumJoysticks(); ++i)
{
joysticks_.push_back(SDL_JoystickOpen(i));
}
return retVal;
}
bool UserInput::MapKey(std::string keyDescription, KeyCode_E key)
{
return MapKey(keyDescription, key, true);
}
bool UserInput::MapKey(std::string keyDescription, KeyCode_E key, bool required)
{
SDL_Scancode scanCode;
std::string description;
std::string configKey = "controls." + keyDescription;
if(!config_.getProperty(configKey, description))
{
Logger::Zone zone = (required) ? Logger::ZONE_ERROR : Logger::ZONE_INFO;
Logger::write(zone, "Input", "Missing property " + configKey);
return false;
}
scanCode = SDL_GetScancodeFromName(description.c_str());
if(scanCode != SDL_SCANCODE_UNKNOWN)
{
Logger::write(Logger::ZONE_INFO, "Input", "Binding key " + configKey);
keyHandlers_[key] = new KeyboardHandler(scanCode);
return true;
}
description = Utils::toLower(description);
if(description.find("mouse") == 0)
{
std::string mousedesc = Utils::replace(Utils::toLower(description), "mouse", "");
if(mousedesc.find("button") == 0)
{
int button = 0;
std::stringstream ss;
mousedesc = Utils::replace(mousedesc, "button", "");
if(mousedesc == "left") button = SDL_BUTTON_LEFT;
else if(mousedesc == "middle") button = SDL_BUTTON_MIDDLE;
else if(mousedesc == "right") button = SDL_BUTTON_RIGHT;
else if(mousedesc == "x1") button = SDL_BUTTON_X1;
else if(mousedesc == "x2") button = SDL_BUTTON_X2;
keyHandlers_[key] = new MouseButtonHandler(button);
Logger::write(Logger::ZONE_INFO, "Input", "Binding mouse button " + ss.str() );
return true;
}
}
else if(description.find("joy") == 0)
{
std::string joydesc = Utils::replace(Utils::toLower(description), "joy", "");
std::stringstream ssjoy;
ssjoy << joydesc.at(0);
int joynum;
ssjoy >> joynum;
joydesc = joydesc.erase(0, 1);
if(joydesc.find("button") == 0)
{
unsigned int button;
std::stringstream ss;
ss << Utils::replace(joydesc, "button", "");
ss >> button;
keyHandlers_[key] = new JoyButtonHandler(joynum, button);
Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad button " + ss.str() );
return true;
}
else if(joydesc.find("hat") == 0)
{
Uint8 hat;
joydesc = Utils::replace(joydesc, "hat", "");
std::stringstream sshat;
sshat << joydesc.at(0);
int hatnum;
sshat >> hatnum;
joydesc = joydesc.erase(0, 1);
if(joydesc == "leftup") hat = SDL_HAT_LEFTUP;
else if(joydesc == "left") hat = SDL_HAT_LEFT;
else if(joydesc == "leftdown") hat = SDL_HAT_LEFTDOWN;
else if(joydesc == "up") hat = SDL_HAT_UP;
//else if(joydesc == "centered") hat = SDL_HAT_CENTERED;
else if(joydesc == "down") hat = SDL_HAT_DOWN;
else if(joydesc == "rightup") hat = SDL_HAT_RIGHTUP;
else if(joydesc == "right") hat = SDL_HAT_RIGHT;
else if(joydesc == "rightdown") hat = SDL_HAT_RIGHTDOWN;
keyHandlers_[key] = new JoyHatHandler(joynum, hatnum, hat);
Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad hat " + joydesc );
return true;
}
else if(joydesc.find("axis") == 0)
{
// string is now axis0+
unsigned int axis;
Sint16 min;
Sint16 max;
int deadZone;
joydesc = Utils::replace(joydesc, "axis", "");
if(!config_.getProperty("controls.deadZone", deadZone))
{
deadZone = 3;
}
// string is now 0+
if(joydesc.find("-") != std::string::npos)
{
min = -32768;
max = -32768 / 100 * deadZone;
joydesc = Utils::replace(joydesc, "-", "");
}
else if(joydesc.find("+") != std::string::npos)
{
min = 32767 / 100 * deadZone;
max = 32767;
joydesc = Utils::replace(joydesc, "+", "");
}
// string is now just the axis number
std::stringstream ss;
ss << joydesc;
ss >> axis;
Logger::write(Logger::ZONE_INFO, "Input", "Binding joypad axis " + ss.str());
keyHandlers_[key] = new JoyAxisHandler(joynum, axis, min, max);
return true;
}
}
Logger::write(Logger::ZONE_ERROR, "Input", "Unsupported property value for " + configKey + "(" + description + "). See Documentation/Keycodes.txt for valid inputs");
return false;
}
void UserInput::resetStates()
{
for(unsigned int i = 0; i < KeyCodeMax; ++i)
{
if(keyHandlers_[i])
{
keyHandlers_[i]->reset();
}
currentKeyState_[i] = false;
}
}
bool UserInput::update(SDL_Event &e)
{
bool updated = false;
memcpy(lastKeyState_, currentKeyState_, sizeof(lastKeyState_));
for(unsigned int i = 0; i < KeyCodeMax; ++i)
{
InputHandler *h = keyHandlers_[i];
if(h)
{
if(h->update(e)) updated = true;
currentKeyState_[i] = h->pressed();
}
}
return updated;
}
bool UserInput::keystate(KeyCode_E code)
{
return currentKeyState_[code];
}
bool UserInput::newKeyPressed(KeyCode_E code)
{
return currentKeyState_[code] && !lastKeyState_[code];
}