Pieter Hulshoff f6ba968925 Updated code to allow proper emulator launching on RetroPie.
Note that this is WIP, and more changes will be added, especially in the
scripting area.
2017-06-21 11:05:09 +02:00

59 lines
1.7 KiB
C++

/* This file is part of RetroFE.
*
* RetroFE is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RetroFE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <SDL2/SDL.h>
#include <string>
#include "Graphics/ViewInfo.h"
class Configuration;
class SDL
{
public:
static bool initialize( Configuration &config );
static bool deInitialize( );
static SDL_Renderer *getRenderer( );
static SDL_mutex *getMutex( );
static SDL_Window *getWindow( );
static bool renderCopy( SDL_Texture *texture, float alpha, SDL_Rect *src, SDL_Rect *dest, ViewInfo &viewInfo );
static int getWindowWidth( )
{
return windowWidth_;
}
static int getWindowHeight( )
{
return windowHeight_;
}
static bool isFullscreen( )
{
return fullscreen_;
}
private:
static SDL_Window *window_;
static SDL_Renderer *renderer_;
static SDL_mutex *mutex_;
static int displayWidth_;
static int displayHeight_;
static int windowWidth_;
static int windowHeight_;
static bool fullscreen_;
};