74 lines
2.4 KiB
C++
Executable File

/* This file is part of RetroFE.
*
* RetroFE is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RetroFE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#include <SDL/SDL.h>
#include <SDL/SDL.h>
#include <string>
#include "Graphics/ViewInfo.h"
//Flip flags
#define FLIP_VERTICAL 1
#define FLIP_HORIZONTAL 2
#define MIN(a,b) (((a)<(b))?(a):(b))
#define MAX(a,b) (((a)>(b))?(a):(b))
class Configuration;
class SDL
{
public:
static bool initialize( Configuration &config );
static bool deInitialize( );
static SDL_mutex *getMutex( );
static SDL_Surface *getWindow( );
static void renderAndFlipWindow( );
static SDL_Surface * zoomSurface(SDL_Surface *surface_ptr, SDL_Rect *src_rect_origin, SDL_Rect *dst_rect, SDL_Rect *post_cropping_rect);
static void ditherSurface32bppTo16Bpp(SDL_Surface *src_surface);
static bool renderCopy( SDL_Surface *texture, float alpha, SDL_Rect *src, SDL_Rect *dest, ViewInfo &viewInfo );
static int getWindowWidth( )
{
return windowWidth_;
}
static int getWindowHeight( )
{
return windowHeight_;
}
static bool isFullscreen( )
{
return fullscreen_;
}
static void SDL_Rotate_270(SDL_Surface * dst, SDL_Surface * src);
private:
static Uint32 get_pixel32( SDL_Surface *surface, int x, int y );
static void put_pixel32( SDL_Surface *surface, int x, int y, Uint32 pixel );
static SDL_Surface * flip_surface( SDL_Surface *surface, int flags );
static SDL_Surface *window_;
static SDL_Surface *window_virtual_;
static SDL_Surface *texture_copy_alpha_;
static SDL_mutex *mutex_;
static int displayWidth_;
static int displayHeight_;
static int windowWidth_;
static int windowHeight_;
static bool fullscreen_;
static bool showFrame_;
};