mirror of
https://github.com/FunKey-Project/RetroFE.git
synced 2025-12-13 02:08:52 +01:00
384 lines
10 KiB
C++
384 lines
10 KiB
C++
/* This file is part of RetroFE.
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*
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* RetroFE is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RetroFE is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Tween.h"
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#include <algorithm>
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <string>
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std::map<std::string, TweenAlgorithm> Tween::TweenTypeMap;
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std::map<std::string, TweenProperty> Tween::TweenPropertyMap;
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Tween::Tween(TweenProperty property, TweenAlgorithm type, double start, double end, double duration)
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: Property(property)
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, Type(type)
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, Start(start)
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, End(end)
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, Duration(duration)
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{
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}
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TweenProperty Tween::GetProperty() const
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{
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return Property;
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}
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bool Tween::GetTweenProperty(std::string name, TweenProperty &property)
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{
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bool retVal = false;
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if(TweenPropertyMap.size() == 0)
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{
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TweenPropertyMap["x"] = TWEEN_PROPERTY_X;
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TweenPropertyMap["y"] = TWEEN_PROPERTY_Y;
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TweenPropertyMap["angle"] = TWEEN_PROPERTY_ANGLE;
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TweenPropertyMap["alpha"] = TWEEN_PROPERTY_ALPHA;
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TweenPropertyMap["width"] = TWEEN_PROPERTY_WIDTH;
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TweenPropertyMap["height"] = TWEEN_PROPERTY_HEIGHT;
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TweenPropertyMap["xorigin"] = TWEEN_PROPERTY_X_ORIGIN;
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TweenPropertyMap["yorigin"] = TWEEN_PROPERTY_Y_ORIGIN;
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TweenPropertyMap["xoffset"] = TWEEN_PROPERTY_X_OFFSET;
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TweenPropertyMap["yoffset"] = TWEEN_PROPERTY_Y_OFFSET;
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TweenPropertyMap["fontSize"] = TWEEN_PROPERTY_FONT_SIZE;
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}
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std::transform(name.begin(), name.end(), name.begin(), ::tolower);
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if(TweenPropertyMap.find(name) != TweenPropertyMap.end())
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{
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property = TweenPropertyMap[name];
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retVal = true;
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}
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return retVal;
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}
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TweenAlgorithm Tween::GetTweenType(std::string name)
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{
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if(TweenTypeMap.size() == 0)
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{
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TweenTypeMap["easeinquadratic"] = EASE_IN_QUADRATIC;
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TweenTypeMap["easeoutquadratic"] = EASE_OUT_QUADRATIC;
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TweenTypeMap["easeinoutquadratic"] = EASE_INOUT_QUADRATIC;
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TweenTypeMap["easeincubic"] = EASE_IN_CUBIC;
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TweenTypeMap["easeoutcubic"] = EASE_OUT_CUBIC;
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TweenTypeMap["easeinoutcubic"] = EASE_INOUT_CUBIC;
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TweenTypeMap["easeinquartic"] = EASE_IN_QUARTIC;
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TweenTypeMap["easeoutquartic"] = EASE_OUT_QUARTIC;
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TweenTypeMap["easeinoutquartic"] = EASE_INOUT_QUARTIC;
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TweenTypeMap["easeinquintic"] = EASE_IN_QUINTIC;
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TweenTypeMap["easeoutquintic"] = EASE_OUT_QUINTIC;
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TweenTypeMap["easeinoutquintic"] = EASE_INOUT_QUINTIC;
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TweenTypeMap["easeinsine"] = EASE_IN_SINE;
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TweenTypeMap["easeoutsine"] = EASE_OUT_SINE;
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TweenTypeMap["easeinoutsine"] = EASE_INOUT_SINE;
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TweenTypeMap["easeinexponential"] = EASE_IN_EXPONENTIAL;
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TweenTypeMap["easeoutexponential"] = EASE_OUT_EXPONENTIAL;
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TweenTypeMap["easeinoutexponential"] = EASE_INOUT_EXPONENTIAL;
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TweenTypeMap["easeincircular"] = EASE_IN_CIRCULAR;
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TweenTypeMap["easeoutcircular"] = EASE_OUT_CIRCULAR;
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TweenTypeMap["easeinoutcircular"] = EASE_INOUT_CIRCULAR;
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TweenTypeMap["linear"] = LINEAR;
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}
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std::transform(name.begin(), name.end(), name.begin(), ::tolower);
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if(TweenTypeMap.find(name) != TweenTypeMap.end())
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{
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return TweenTypeMap[name];
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}
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else
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{
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return TweenTypeMap["linear"];
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}
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}
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float Tween::Animate(double elapsedTime)
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{
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return AnimateSingle(Type, Start, End, Duration, elapsedTime);
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}
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//todo: SDL likes floats, consider having casting being performed elsewhere
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float Tween::AnimateSingle(TweenAlgorithm type, double start, double end, double duration, double elapsedTime)
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{
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double a = start;
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double b = end - start;
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double result = 0;
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switch(type)
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{
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case EASE_IN_QUADRATIC:
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result = EaseInQuadratic(elapsedTime, duration, a, b);
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break;
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case EASE_OUT_QUADRATIC:
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result = EaseOutQuadratic(elapsedTime, duration, a, b);
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break;
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case EASE_INOUT_QUADRATIC:
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result = EaseInOutQuadratic(elapsedTime, duration, a, b);
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break;
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case EASE_IN_CUBIC:
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result = EaseInCubic(elapsedTime, duration, a, b);
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break;
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case EASE_OUT_CUBIC:
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result = EaseOutCubic(elapsedTime, duration, a, b);
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break;
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case EASE_INOUT_CUBIC:
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result = EaseInOutCubic(elapsedTime, duration, a, b);
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break;
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case EASE_IN_QUARTIC:
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result = EaseInQuartic(elapsedTime, duration, a, b);
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break;
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case EASE_OUT_QUARTIC:
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result = EaseOutQuartic(elapsedTime, duration, a, b);
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break;
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case EASE_INOUT_QUARTIC:
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result = EaseInOutQuartic(elapsedTime, duration, a, b);
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break;
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case EASE_IN_QUINTIC:
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result = EaseInQuintic(elapsedTime, duration, a, b);
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break;
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case EASE_OUT_QUINTIC:
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result = EaseOutQuintic(elapsedTime, duration, a, b);
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break;
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case EASE_INOUT_QUINTIC:
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result = EaseInOutQuintic(elapsedTime, duration, a, b);
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break;
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case EASE_IN_SINE:
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result = EaseInSine(elapsedTime, duration, a, b);
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break;
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case EASE_OUT_SINE:
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result = EaseOutSine(elapsedTime, duration, a, b);
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break;
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case EASE_INOUT_SINE:
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result = EaseInOutSine(elapsedTime, duration, a, b);
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break;
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case EASE_IN_EXPONENTIAL:
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result = EaseInExponential(elapsedTime, duration, a, b);
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break;
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case EASE_OUT_EXPONENTIAL:
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result = EaseOutExponential(elapsedTime, duration, a, b);
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break;
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case EASE_INOUT_EXPONENTIAL:
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result = EaseInOutExponential(elapsedTime, duration, a, b);
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break;
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case EASE_IN_CIRCULAR:
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result = EaseInCircular(elapsedTime, duration, a, b);
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break;
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case EASE_OUT_CIRCULAR:
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result = EaseOutCircular(elapsedTime, duration, a, b);
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break;
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case EASE_INOUT_CIRCULAR:
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result = EaseInOutCircular(elapsedTime, duration, a, b);
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break;
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case LINEAR:
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default:
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result = Linear(elapsedTime, duration, a, b);
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break;
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}
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return static_cast<float>(result);
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}
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double Tween::Linear(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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return c*t/d + b;
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};
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double Tween::EaseInQuadratic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d;
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return c*t*t + b;
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};
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double Tween::EaseOutQuadratic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d;
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return -c * t*(t-2) + b;
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};
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double Tween::EaseInOutQuadratic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d/2;
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if (t < 1) return c/2*t*t + b;
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t--;
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return -c/2 * (t*(t-2) - 1) + b;
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};
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double Tween::EaseInCubic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d;
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return c*t*t*t + b;
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};
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double Tween::EaseOutCubic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d;
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t--;
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return c*(t*t*t + 1) + b;
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};
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double Tween::EaseInOutCubic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d/2;
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if (t < 1) return c/2*t*t*t + b;
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t -= 2;
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return c/2*(t*t*t + 2) + b;
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};
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double Tween::EaseInQuartic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d;
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return c*t*t*t*t + b;
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};
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double Tween::EaseOutQuartic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d;
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t--;
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return -c * (t*t*t*t - 1) + b;
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};
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double Tween::EaseInOutQuartic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d/2;
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if (t < 1) return c/2*t*t*t*t + b;
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t -= 2;
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return -c/2 * (t*t*t*t - 2) + b;
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};
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double Tween::EaseInQuintic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d;
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return c*t*t*t*t*t + b;
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};
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double Tween::EaseOutQuintic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d;
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t--;
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return c*(t*t*t*t*t + 1) + b;
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};
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double Tween::EaseInOutQuintic(double t, double d, double b, double c)
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{
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if(d == 0) return b;
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t /= d/2;
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if (t < 1) return c/2*t*t*t*t*t + b;
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t -= 2;
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return c/2*(t*t*t*t*t + 2) + b;
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};
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double Tween::EaseInSine(double t, double d, double b, double c)
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{
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return -c * cos(t/d * (M_PI/2)) + c + b;
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};
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double Tween::EaseOutSine(double t, double d, double b, double c)
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{
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return c * sin(t/d * (M_PI/2)) + b;
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};
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double Tween::EaseInOutSine(double t, double d, double b, double c)
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{
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return -c/2 * (cos( M_PI*t/d) - 1) + b;
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};
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double Tween::EaseInExponential(double t, double d, double b, double c)
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{
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return c * pow( 2, 10 * (t/d - 1) ) + b;
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};
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double Tween::EaseOutExponential(double t, double d, double b, double c)
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{
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return c * ( - pow( 2, -10 * t/d ) + 1 ) + b;
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};
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double Tween::EaseInOutExponential(double t, double d, double b, double c)
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{
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t /= d/2;
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if (t < 1) return c/2 * pow( 2, 10 * (t - 1) ) + b;
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t--;
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return c/2 * ( -1* pow( 2, -10 * t) + 2 ) + b;
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};
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double Tween::EaseInCircular(double t, double d, double b, double c)
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{
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t /= d;
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return -c * (sqrt(1 - t*t) - 1) + b;
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};
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double Tween::EaseOutCircular(double t, double d, double b, double c)
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{
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t /= d;
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t--;
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return c * sqrt(1 - t*t) + b;
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};
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double Tween::EaseInOutCircular(double t, double d, double b, double c)
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{
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t /= d/2;
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if (t < 1) return -c/2 * (sqrt(1 - t*t) - 1) + b;
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t -= 2;
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return c/2 * (sqrt(1 - t*t) + 1) + b;
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}
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;
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//todo: sdl requires floats, should the casting be done at this layer?
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float Tween::GetDuration() const
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{
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return static_cast<float>(Duration);
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}
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