RetroFE/Source/Sound/Sound.cpp
2015-01-03 23:09:57 -06:00

68 lines
1.4 KiB
C++

/* This file is part of RetroFE.
*
* RetroFE is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RetroFE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Sound.h"
#include "../Utility/Log.h"
Sound::Sound(std::string file)
: File(file)
, Chunk(NULL)
{
if(!Allocate())
{
Logger::Write(Logger::ZONE_ERROR, "Sound", "Cannot load " + File);
}
}
Sound::~Sound()
{
if(Chunk)
{
Mix_FreeChunk(Chunk);
Chunk = NULL;
}
}
void Sound::Play()
{
if(Chunk)
{
(void)Mix_PlayChannel(-1, Chunk, 0);
}
}
bool Sound::Free()
{
if(Chunk)
{
Mix_FreeChunk(Chunk);
Chunk = NULL;
}
return true;
}
bool Sound::Allocate()
{
if(!Chunk)
{
Chunk = Mix_LoadWAV(File.c_str());
}
return (Chunk != NULL);
}