mirror of
https://github.com/FunKey-Project/RetroFE.git
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100 lines
2.7 KiB
C++
100 lines
2.7 KiB
C++
/* This file is part of RetroFE.
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*
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* RetroFE is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RetroFE is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <vector>
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#include "../../SDL.h"
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#include "../MenuNotifierInterface.h"
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#include "../ViewInfo.h"
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#include "../Animate/Tween.h"
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#include "../Animate/AnimationEvents.h"
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#include "../../Collection/Item.h"
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class Component
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{
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public:
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Component();
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Component(const Component ©);
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virtual ~Component();
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virtual void freeGraphicsMemory();
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virtual void allocateGraphicsMemory();
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virtual void launchEnter() {}
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virtual void launchExit() {}
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void triggerEnterEvent();
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void triggerExitEvent();
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void triggerMenuEnterEvent(int menuIndex = -1);
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void triggerMenuExitEvent(int menuIndex = -1);
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void triggerMenuScrollEvent();
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void triggerHighlightEvent(Item *selectedItem);
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void triggerPlaylistChangeEvent(std::string name);
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bool isIdle();
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bool isHidden();
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bool isWaiting();
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bool isMenuScrolling();
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virtual void update(float dt);
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virtual void draw();
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void setTweens(AnimationEvents *set);
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void forceIdle();
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ViewInfo baseViewInfo;
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std::string collectionName;
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bool scrollActive;
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protected:
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Item *getSelectedItem();
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enum AnimationState
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{
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IDLE,
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ENTER,
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HIGHLIGHT_EXIT,
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HIGHLIGHT_WAIT,
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HIGHLIGHT_ENTER,
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EXIT,
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MENU_ENTER,
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MENU_SCROLL,
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MENU_EXIT,
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HIDDEN
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};
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AnimationState currentAnimationState;
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bool enterRequested;
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bool exitRequested;
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bool menuEnterRequested;
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int menuEnterIndex;
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bool menuScrollRequested;
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bool menuExitRequested;
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int menuExitIndex;
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bool newItemSelected;
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bool playlistChanged;
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std::string playlistName;
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bool highlightExitComplete;
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bool newItemSelectedSinceEnter;
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private:
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bool animate(bool loop);
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bool tweenSequencingComplete();
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AnimationEvents *tweens_;
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Animation *currentTweens_;
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Item *selectedItem_;
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SDL_Texture *backgroundTexture_;
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unsigned int currentTweenIndex_;
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bool currentTweenComplete_;
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float elapsedTweenTime_;
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};
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