mirror of
https://github.com/FunKey-Project/RetroFE.git
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126 lines
3.5 KiB
C++
126 lines
3.5 KiB
C++
/* This file is part of RetroFE.
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*
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* RetroFE is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* RetroFE is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with RetroFE. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "MenuNotifierInterface.h"
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#include "../Collection/CollectionInfo.h"
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#include <map>
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#include <string>
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#include <list>
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#include <vector>
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class Component;
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class Configuration;
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class ScrollingList;
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class Text;
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class Item;
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class Sound;
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class Page : public MenuNotifierInterface
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{
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public:
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enum ScrollDirection
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{
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ScrollDirectionForward,
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ScrollDirectionBack,
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ScrollDirectionIdle
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};
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Page(Configuration &c);
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virtual ~Page();
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virtual void onNewItemSelected(Item *);
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bool pushCollection(CollectionInfo *collection);
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bool popCollection();
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void nextPlaylist();
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void pushMenu(ScrollingList *s);
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bool isMenusFull();
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void setLoadSound(Sound *chunk);
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void setUnloadSound(Sound *chunk);
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void setHighlightSound(Sound *chunk);
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void setSelectSound(Sound *chunk);
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bool addComponent(Component *c);
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void pageScroll(ScrollDirection direction);
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void letterScroll(ScrollDirection direction);
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void start();
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void startComponents();
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void stop();
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void setScrolling(ScrollDirection direction);
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bool isHorizontalScroll();
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unsigned int getMenuDepth();
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Item *getSelectedItem();
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void removeSelectedItem();
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void setScrollOffsetIndex(unsigned int i);
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unsigned int getScrollOffsetIndex();
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bool isIdle();
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bool isMenuIdle();
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bool isHidden();
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void setStatusTextComponent(Text *t);
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void update(float dt);
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void draw();
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void freeGraphicsMemory();
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void allocateGraphicsMemory();
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void launchEnter();
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void launchExit();
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std::string getCollectionName();
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void setMinShowTime(float value);
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float getMinShowTime();
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private:
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void highlight();
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void playlistChange();
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std::string collectionName_;
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Configuration &config_;
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struct MenuInfo_S
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{
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CollectionInfo *collection;
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ScrollingList *menu;
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CollectionInfo::Playlists_T::iterator playlist;
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bool queueDelete;
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};
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typedef std::vector<ScrollingList *> MenuVector_T;
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typedef std::list<MenuInfo_S> CollectionVector_T;
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ScrollingList *activeMenu_;
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unsigned int menuDepth_;
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MenuVector_T menus_;
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CollectionVector_T collections_;
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static const unsigned int NUM_LAYERS = 8;
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std::vector<Component *> LayerComponents[NUM_LAYERS];
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std::list<ScrollingList *> deleteMenuList_;
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std::list<CollectionInfo *> deleteCollectionList_;
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bool scrollActive_;
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Item *selectedItem_;
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Text *textStatusComponent_;
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bool selectedItemChanged_;
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bool playlistChanged_;
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Sound *loadSoundChunk_;
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Sound *unloadSoundChunk_;
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Sound *highlightSoundChunk_;
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Sound *selectSoundChunk_;
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float minShowTime_;
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float elapsedTime_;
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CollectionInfo::Playlists_T::iterator playlist_;
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};
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