[3DS] Fix dynarec prefetch aborts

Similar fix to https://github.com/libretro/pcsx_rearmed/pull/390. The
Nintendo svcBackdoor can cause stack corruption if an interrupt
happens during it, this uses Luma3DS/Rosalina's svcCustomBackdoor instead.
This commit is contained in:
Justin Weiss
2020-02-29 10:50:30 -08:00
parent 4d6846b4b7
commit 6a50b8a68d
5 changed files with 52 additions and 4 deletions

25
3ds/3ds_cache_utils.S Normal file
View File

@@ -0,0 +1,25 @@
.text
.arm
.balign 4
.func ctr_clear_cache_kernel
ctr_clear_cache_kernel:
cpsid aif
mov r0, #0
mcr p15, 0, r0, c7, c10, 0 @ Clean entire data cache
mcr p15, 0, r0, c7, c10, 5 @ Data Memory Barrier
mcr p15, 0, r0, c7, c5, 0 @ Invalidate entire instruction cache / Flush BTB
mcr p15, 0, r0, c7, c10, 4 @ Data Sync Barrier
bx lr
.endfunc
@@ Clear the entire data cache / invalidate the instruction cache. Uses
@@ Rosalina svcCustomBackdoor to avoid svcBackdoor stack corruption
@@ during interrupts.
.global ctr_clear_cache
.func ctr_clear_cache
ctr_clear_cache:
ldr r0, =ctr_clear_cache_kernel
svc 0x80 @ svcCustomBackdoor
bx lr
.endfunc