mirror of
https://github.com/FunKey-Project/gpsp_libretro.git
synced 2026-05-03 03:19:29 +02:00
initial funkey changes to compile
This commit is contained in:
63
Makefile
63
Makefile
@@ -30,6 +30,8 @@ ifeq ($(platform),)
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endif
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endif
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endif
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endif
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platform = funkey
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ifeq ($(firstword $(filter x86_64,$(UNAME))),x86_64)
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ifeq ($(firstword $(filter x86_64,$(UNAME))),x86_64)
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@@ -393,6 +395,67 @@ else ifeq ($(platform), gcw0)
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CFLAGS += -fomit-frame-pointer -ffast-math -march=mips32 -mtune=mips32r2 -mhard-float
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CFLAGS += -fomit-frame-pointer -ffast-math -march=mips32 -mtune=mips32r2 -mhard-float
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USE_LIBCO = 0
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USE_LIBCO = 0
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# FunKey S
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else ifeq ($(platform), funkey)
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TARGET := $(TARGET_NAME)_libretro.so
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OD_TOOLCHAIN ?= /opt/FunKey-sdk-2.0.0/
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CC := $(OD_TOOLCHAIN)bin/arm-funkey-linux-musleabihf-gcc
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CXX := $(OD_TOOLCHAIN)bin/arm-funkey-linux-musleabihf-g++
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LD := $(OD_TOOLCHAIN)bin/arm-funkey-linux-musleabihf-gcc
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AR = $(OD_TOOLCHAIN)bin/arm-funkey-linux-musleabihf-ar
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# fpic := -fPIC
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# SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined -fPIC
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# #CFLAGS += -march=armv7-a+neon-vfpv4 -mtune=cortex-a7 -mfpu=neon-vfpv4 -Ofast -fno-PIC -fdata-sections -ffunction-sections -fsingle-precision-constant -fno-common -fno-builtin -DFUNKEY
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# CFLAGS += -Ofast \
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# -flto=4 -fwhole-program -fuse-linker-plugin \
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# -fdata-sections -ffunction-sections -Wl,--gc-sections \
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# -fno-stack-protector -fno-ident -fomit-frame-pointer \
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# -falign-functions=1 -falign-jumps=1 -falign-loops=1 \
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# -fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \
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# -fmerge-all-constants -fno-math-errno \
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# -marm -mtune=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard -march=armv7-a
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# # HAVE_NEON = 1
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# # ARCH = arm
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# # BUILTIN_GPU = neon
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# # HAVE_DYNAREC := 1
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# # CFLAGS += -DARM_MEMORY_DYNAREC
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# CFLAGS += -DARM -DARM_ARCH
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# # USE_LIBCO = 1
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# #LDFLAGS += -static-libgcc -static-libstdc++
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pic := -fPIC
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SHARED := -shared -Wl,--version-script=link.T -Wl,--no-undefined -fPIC
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CFLAGS += -Ofast \
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-flto=4 -fwhole-program -fuse-linker-plugin \
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-fdata-sections -ffunction-sections -Wl,--gc-sections \
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-fno-stack-protector -fno-ident -fomit-frame-pointer \
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-falign-functions=1 -falign-jumps=1 -falign-loops=1 \
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-fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \
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-fmerge-all-constants -fno-math-errno \
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-marm -mtune=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard
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CXXFLAGS = $(CFLAGS) -std=gnu++11
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CPPFLAGS += $(CFLAGS)
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ASFLAGS += $(CFLAGS)
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HAVE_NEON = 1
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ARCH = arm
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BUILTIN_GPU = neon
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CPU_ARCH := arm
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HAVE_DYNAREC = 1
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USE_LIBCO = 0 ## IMPORTANT to be 0!
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CFLAGS += -DARM -DARM_ARCH
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CFLAGS += -DARM_MEMORY_DYNAREC
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ifeq ($(shell echo `$(CC) -dumpversion` "< 4.9" | bc -l), 1)
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CFLAGS += -march=armv7-a
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else
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CFLAGS += -march=armv7ve
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# If gcc is 5.0 or later
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ifeq ($(shell echo `$(CC) -dumpversion` ">= 5" | bc -l), 1)
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LDFLAGS += -static-libgcc -static-libstdc++
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endif
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endif
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# Windows
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# Windows
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else
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else
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TARGET := $(TARGET_NAME)_libretro.dll
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TARGET := $(TARGET_NAME)_libretro.dll
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17
libretro.c
17
libretro.c
@@ -48,7 +48,7 @@ static int translation_caches_inited = 0;
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#endif
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#endif
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#ifndef MAX_PATH
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#ifndef MAX_PATH
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#define MAX_PATH (512)
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#define MAX_PATH (1024)
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#endif
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#endif
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// 59.72750057 hz
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// 59.72750057 hz
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@@ -848,15 +848,19 @@ bool retro_load_game(const struct retro_game_info* info)
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if (!info)
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if (!info)
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return false;
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return false;
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printf("in %s l.%d\n", __func__, __LINE__);
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use_libretro_save_method = 0;
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use_libretro_save_method = 0;
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check_variables(1);
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check_variables(1);
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printf("in %s l.%d\n", __func__, __LINE__);
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set_input_descriptors();
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set_input_descriptors();
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printf("in %s l.%d\n", __func__, __LINE__);
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#if defined(HAVE_DYNAREC)
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#if defined(HAVE_DYNAREC)
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if (dynarec_enable)
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if (dynarec_enable)
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{
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{
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#if defined(HAVE_MMAP)
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#if defined(HAVE_MMAP)
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printf("in %s l.%d\n", __func__, __LINE__);
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rom_translation_cache = mmap(NULL, ROM_TRANSLATION_CACHE_SIZE,
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rom_translation_cache = mmap(NULL, ROM_TRANSLATION_CACHE_SIZE,
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PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
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PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
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ram_translation_cache = mmap(NULL, RAM_TRANSLATION_CACHE_SIZE,
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ram_translation_cache = mmap(NULL, RAM_TRANSLATION_CACHE_SIZE,
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@@ -864,6 +868,7 @@ bool retro_load_game(const struct retro_game_info* info)
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bios_translation_cache = mmap(NULL, BIOS_TRANSLATION_CACHE_SIZE,
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bios_translation_cache = mmap(NULL, BIOS_TRANSLATION_CACHE_SIZE,
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PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
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PROT_READ | PROT_WRITE | PROT_EXEC, MAP_ANON | MAP_PRIVATE, -1, 0);
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printf("in %s l.%d\n", __func__, __LINE__);
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rom_translation_ptr = rom_translation_cache;
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rom_translation_ptr = rom_translation_cache;
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ram_translation_ptr = ram_translation_cache;
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ram_translation_ptr = ram_translation_cache;
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bios_translation_ptr = bios_translation_cache;
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bios_translation_ptr = bios_translation_cache;
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@@ -885,6 +890,7 @@ bool retro_load_game(const struct retro_game_info* info)
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dynarec_enable = 0;
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dynarec_enable = 0;
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#endif
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#endif
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printf("in %s l.%d\n", __func__, __LINE__);
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char filename_bios[MAX_PATH];
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char filename_bios[MAX_PATH];
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const char* dir = NULL;
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const char* dir = NULL;
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@@ -894,6 +900,7 @@ bool retro_load_game(const struct retro_game_info* info)
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extract_directory(main_path, info->path, sizeof(main_path));
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extract_directory(main_path, info->path, sizeof(main_path));
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printf("in %s l.%d\n", __func__, __LINE__);
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if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
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if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
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strncpy(filename_bios, dir, sizeof(filename_bios));
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strncpy(filename_bios, dir, sizeof(filename_bios));
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else
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else
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@@ -901,6 +908,7 @@ bool retro_load_game(const struct retro_game_info* info)
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strncat(filename_bios, "/gba_bios.bin", sizeof(filename_bios));
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strncat(filename_bios, "/gba_bios.bin", sizeof(filename_bios));
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printf("in %s l.%d\n", __func__, __LINE__);
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if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
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if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
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strncpy(save_path, dir, sizeof(save_path));
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strncpy(save_path, dir, sizeof(save_path));
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@@ -909,10 +917,12 @@ bool retro_load_game(const struct retro_game_info* info)
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if (load_bios(filename_bios) != 0)
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if (load_bios(filename_bios) != 0)
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{
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{
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printf("Could not load BIOS: %s\n", filename_bios);
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error_msg("Could not load BIOS image file.");
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error_msg("Could not load BIOS image file.");
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return false;
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return false;
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}
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}
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printf("in %s l.%d\n", __func__, __LINE__);
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if (bios_rom[0] != 0x18)
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if (bios_rom[0] != 0x18)
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{
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{
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info_msg("You have an incorrect BIOS image.");
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info_msg("You have an incorrect BIOS image.");
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@@ -920,6 +930,7 @@ bool retro_load_game(const struct retro_game_info* info)
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info_msg("It is strongly recommended that you obtain the correct BIOS file.");
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info_msg("It is strongly recommended that you obtain the correct BIOS file.");
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}
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}
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printf("in %s l.%d\n", __func__, __LINE__);
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memset(gamepak_backup, -1, sizeof(gamepak_backup));
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memset(gamepak_backup, -1, sizeof(gamepak_backup));
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gamepak_filename[0] = 0;
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gamepak_filename[0] = 0;
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if (load_gamepak(info, info->path) != 0)
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if (load_gamepak(info, info->path) != 0)
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@@ -927,13 +938,17 @@ bool retro_load_game(const struct retro_game_info* info)
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error_msg("Could not load the game file.");
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error_msg("Could not load the game file.");
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return false;
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return false;
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}
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}
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printf("in %s l.%d\n", __func__, __LINE__);
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reset_gba();
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reset_gba();
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printf("in %s l.%d\n", __func__, __LINE__);
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init_context_switch();
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init_context_switch();
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printf("in %s l.%d\n", __func__, __LINE__);
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set_memory_descriptors();
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set_memory_descriptors();
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printf("in %s l.%d\n", __func__, __LINE__);
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return true;
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return true;
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}
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}
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