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Recover 1 frame of input lag
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@ -570,12 +570,12 @@ void retro_run(void)
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{
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bool updated = false;
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update_input();
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input_poll_cb();
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switch_to_cpu_thread();
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update_input();
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render_audio();
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video_cb(gba_screen_pixels, GBA_SCREEN_WIDTH, GBA_SCREEN_HEIGHT,
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