gpsp_libretro/common.h
notaz 2f1c528a6c tweak sound buffering and timing to better match pandora's refresh.
this also changes how direct sound channels are started and
sample step precision is increased to hopefully fix gbc + direct
channel desync that has been reported on the forums.
2011-09-08 00:48:33 +03:00

266 lines
9.3 KiB
C

/* gameplaySP
*
* Copyright (C) 2006 Exophase <exophase@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef COMMON_H
#define COMMON_H
#define ror(dest, value, shift) \
dest = ((value) >> shift) | ((value) << (32 - shift)) \
// These includes must be used before SDL is included.
#ifdef ARM_ARCH
#ifdef _WIN32_WCE
#include <windows.h>
#else
#define _BSD_SOURCE // sync
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <fcntl.h>
#include <unistd.h>
#include <stdarg.h>
#include <time.h>
#include <sys/time.h>
#endif /* _WIN32_WCE */
#ifdef GIZ_BUILD
#include "giz/giz.h"
#endif
#endif /* ARM_ARCH */
// Huge thanks to pollux for the heads up on using native file I/O
// functions on PSP for vastly improved memstick performance.
#define file_write_mem(filename_tag, buffer, size) \
{ \
memcpy(write_mem_ptr, buffer, size); \
write_mem_ptr += size; \
} \
#define file_write_mem_array(filename_tag, array) \
file_write_mem(filename_tag, array, sizeof(array)) \
#define file_write_mem_variable(filename_tag, variable) \
file_write_mem(filename_tag, &variable, sizeof(variable)) \
#ifdef PSP_BUILD
#define fastcall
#include <pspkernel.h>
#include <pspdebug.h>
#include <pspctrl.h>
#include <pspgu.h>
#include <pspaudio.h>
#include <pspaudiolib.h>
#include <psprtc.h>
#define function_cc
#define convert_palette(value) \
value = ((value & 0x7FE0) << 1) | (value & 0x1F) \
#define psp_file_open_read PSP_O_RDONLY
#define psp_file_open_write (PSP_O_CREAT | PSP_O_WRONLY | PSP_O_TRUNC)
#define file_open(filename_tag, filename, mode) \
s32 filename_tag = sceIoOpen(filename, psp_file_open_##mode, 0777) \
#define file_check_valid(filename_tag) \
(filename_tag >= 0) \
#define file_close(filename_tag) \
sceIoClose(filename_tag) \
#define file_read(filename_tag, buffer, size) \
sceIoRead(filename_tag, buffer, size) \
#define file_write(filename_tag, buffer, size) \
sceIoWrite(filename_tag, buffer, size) \
#define file_seek(filename_tag, offset, type) \
sceIoLseek(filename_tag, offset, PSP_##type) \
#define file_tag_type s32
#include <time.h>
#include <stdio.h>
#else
#include "SDL.h"
#ifdef ARM_ARCH
#define function_cc
#else
#define function_cc __attribute__((regparm(2)))
#endif
typedef unsigned char u8;
typedef signed char s8;
typedef unsigned short int u16;
typedef signed short int s16;
typedef unsigned int u32;
typedef signed int s32;
typedef unsigned long long int u64;
typedef signed long long int s64;
#define convert_palette(value) \
value = ((value & 0x1F) << 11) | ((value & 0x03E0) << 1) | (value >> 10) \
#define stdio_file_open_read "rb"
#define stdio_file_open_write "wb"
#define file_open(filename_tag, filename, mode) \
FILE *filename_tag = fopen(filename, stdio_file_open_##mode) \
#define file_check_valid(filename_tag) \
(filename_tag) \
#ifdef GP2X_BUILD
#define file_close(filename_tag) \
{ \
fclose(filename_tag); \
sync(); \
} \
#else
#define file_close(filename_tag) \
fclose(filename_tag) \
#endif
#define file_read(filename_tag, buffer, size) \
fread(buffer, size, 1, filename_tag) \
#define file_write(filename_tag, buffer, size) \
fwrite(buffer, size, 1, filename_tag) \
#define file_seek(filename_tag, offset, type) \
fseek(filename_tag, offset, type) \
#define file_tag_type FILE *
#endif
// These must be variables, not constants.
#define file_read_variable(filename_tag, variable) \
file_read(filename_tag, &variable, sizeof(variable)) \
#define file_write_variable(filename_tag, variable) \
file_write(filename_tag, &variable, sizeof(variable)) \
// These must be statically declared arrays (ie, global or on the stack,
// not dynamically allocated on the heap)
#define file_read_array(filename_tag, array) \
file_read(filename_tag, array, sizeof(array)) \
#define file_write_array(filename_tag, array) \
file_write(filename_tag, array, sizeof(array)) \
typedef u32 fixed16_16;
typedef u32 fixed8_24;
#define float_to_fp16_16(value) \
(fixed16_16)((value) * 65536.0) \
#define fp16_16_to_float(value) \
(float)((value) / 65536.0) \
#define u32_to_fp16_16(value) \
((value) << 16) \
#define fp16_16_to_u32(value) \
((value) >> 16) \
#define fp16_16_fractional_part(value) \
((value) & 0xFFFF) \
#define float_to_fp8_24(value) \
(fixed8_24)((value) * 16777216.0) \
#define fp8_24_fractional_part(value) \
((value) & 0xFFFFFF) \
#define fixed_div(numerator, denominator, bits) \
(((numerator * (1 << bits)) + (denominator / 2)) / denominator) \
#define address8(base, offset) \
*((u8 *)((u8 *)base + (offset))) \
#define address16(base, offset) \
*((u16 *)((u8 *)base + (offset))) \
#define address32(base, offset) \
*((u32 *)((u8 *)base + (offset))) \
#include <unistd.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include "SDL.h"
#include "cpu.h"
#include "memory.h"
#include "video.h"
#include "input.h"
#include "sound.h"
#include "main.h"
#include "gui.h"
#include "zip.h"
#include "cheats.h"
#ifdef ARM_ARCH
#include "arm/warm.h"
#endif
#ifdef PSP_BUILD
#define printf pspDebugScreenPrintf
#endif
#ifdef PC_BUILD
#define STDIO_DEBUG
//#define REGISTER_USAGE_ANALYZE
#endif
#ifdef GP2X_BUILD
#include <strings.h>
#include "gp2x/gp2x.h"
#define printf(format, ...) \
fprintf(stderr, format, ##__VA_ARGS__) \
#define vprintf(format, ap) \
vfprintf(stderr, format, ap) \
// #define STDIO_DEBUG
#endif
#ifdef PND_BUILD
#include "pandora/pnd.h"
#endif
#endif