(ctr/3ds) optimize build, add support for 32x/svp dynamic recompilers.

This commit is contained in:
aliaspider
2015-09-30 23:43:20 +01:00
parent b44f946ce8
commit 0c73267625
4 changed files with 301 additions and 25 deletions

View File

@@ -193,27 +193,31 @@ else ifeq ($(platform), ctr)
CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
CFLAGS += -DARM11 -D_3DS
CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard
CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp
CFLAGS += -Wall -mword-relocations
CFLAGS += -fomit-frame-pointer -ffast-math
CFLAGS += -D_3DS
PLATFORM_DEFINES := -D_3DS
STATIC_LINKING = 1
NO_MMAP = 1
DONT_COMPILE_IN_ZLIB = 1
ARCH = arm
ARM_ASM = 1
asm_memory = 0
asm_render = 0
asm_ym2612 = 0
asm_misc = 0
asm_cdpico = 0
asm_cdmemory = 0
asm_mix = 0
use_cyclone = 0
use_fame = 1
use_drz80 = 0
use_cz80 = 1
asm_memory = 1
asm_render = 1
asm_ym2612 = 1
asm_misc = 1
asm_cdpico = 1
asm_cdmemory = 1
asm_mix = 1
use_cyclone = 1
use_fame = 0
use_drz80 = 1
use_cz80 = 0
use_sh2drc = 1
use_svpdrc = 1
OBJS +=platform/libretro/3ds/3ds_utils.o
# Vita
else ifeq ($(platform), vita)