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@@ -4,6 +4,27 @@
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#include "header.h"
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#include "back.h"
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/* Findsym() manages the symbol table. It can be called in three ways.
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* 1) findsym( "string", DEFINITION) : look if string is present in the
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* symol table. If not create a new entry: set index into the
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* string_area. Return the index to the entry. Symbol_def() will
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* the fields.
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* 2) findsym( "string", REFERENCE) : If string is present but never used
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* (see 3)) make this name extern visible and set on_valu on -1.
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* We use the on_valu field to distinguish between external visible
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* names that are defined here and those that are defined in another file.
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* If the string is not present create a new entry and make the name extern
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* visible and set on_valu on -1.
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* If the name is present do nothing special.
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* 3) findsym( "string", STORE_STRING) : this call is made to save a
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* copy action. The first time a name is encountered we store it
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* immediately in the symbol table. If the name is not present we
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* create a new entry and set the on_valu field on -2. In this
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* way we can tell later that the name is not used yet. The index
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* is stored in the global varaible 'index_symbol_table' because it is
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* very likely that the same string is in the next call to findsym.
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* (After introducing a new name one does something with this name)
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*/
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int string_lengte = 0,
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index_symbol_table = -1;
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