dcc/include/disassem.h

69 lines
1.5 KiB
C++

/****************************************************************************
* dcc project disassembler header
* (C) Mike van Emmerik
****************************************************************************/
#pragma once
#include <sstream>
#include <fstream>
#include <vector>
#include "bundle.h"
struct LLInst;
struct Disassembler
{
protected:
int pass;
int g_lab;
//bundle &cCode;
std::ofstream m_fp;
std::vector<std::string> m_decls;
std::vector<std::string> m_code;
public:
Disassembler(int _p) : pass(_p)
{
g_lab=0;
}
public:
void disassem(Function *ppProc);
void disassem(Function *ppProc, int i);
void dis1Line(LLInst &inst, int loc_ip, int pass);
};
/* Definitions for extended keys (first key is zero) */
#define EXT 0x100 /* "Extended" flag */
#ifdef __MSDOS__
#define KEY_DOWN EXT+'P'
#define KEY_LEFT EXT+'K'
#define KEY_UP EXT+'H'
#define KEY_RIGHT EXT+'M'
#define KEY_NPAGE EXT+'Q'
#define KEY_PPAGE EXT+'I'
#endif
#ifdef _CONSOLE
#define KEY_DOWN 0x50 /* Same as keypad scancodes */
#define KEY_LEFT 0x4B
#define KEY_UP 0x48
#define KEY_RIGHT 0x4D
#define KEY_NPAGE 0x51
#define KEY_PPAGE 0x49
#endif
#ifdef __UNIX__
#define KEY_DOWN EXT+'B'
#define KEY_LEFT EXT+'D'
#define KEY_UP EXT+'A'
#define KEY_RIGHT EXT+'C'
#define KEY_NPAGE EXT+'J' /* Enter correct value! */
#define KEY_PPAGE EXT+'K' /* Another guess! */
#endif
/* "Attributes" */
#define A_NORMAL 'N' /* For Dos/Unix */
#define A_REVERSE 'I'
#define A_BOLD 'B'
#define LINES 24
#define COLS 80