Add transformation to objects.
This commit is contained in:
@@ -12,13 +12,24 @@
|
|||||||
class Object;
|
class Object;
|
||||||
|
|
||||||
#include <ray.h>
|
#include <ray.h>
|
||||||
|
#include <tuple.h>
|
||||||
|
#include <matrix.h>
|
||||||
#include <intersect.h>
|
#include <intersect.h>
|
||||||
|
|
||||||
/* Base class for all object that can be presented in the world */
|
/* Base class for all object that can be presented in the world */
|
||||||
class Object
|
class Object
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
Matrix transformMatrix;
|
||||||
|
Matrix inverseTransform;
|
||||||
|
|
||||||
|
public:
|
||||||
|
Object();
|
||||||
|
|
||||||
virtual Intersect intersect(Ray r);
|
virtual Intersect intersect(Ray r);
|
||||||
|
void setTransform(Matrix transform);
|
||||||
|
Ray transform(Ray r) { return Ray(this->transformMatrix * r.origin, this->transformMatrix * r.direction); };
|
||||||
|
Ray invTransform(Ray r) { return Ray(this->inverseTransform * r.origin, this->inverseTransform * r.direction); };
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //DORAYME_OBJECT_H
|
#endif //DORAYME_OBJECT_H
|
||||||
|
|||||||
@@ -9,9 +9,23 @@
|
|||||||
|
|
||||||
#include <ray.h>
|
#include <ray.h>
|
||||||
#include <object.h>
|
#include <object.h>
|
||||||
|
#include <matrix.h>
|
||||||
|
#include <tuple.h>
|
||||||
#include <intersect.h>
|
#include <intersect.h>
|
||||||
|
|
||||||
|
Object::Object()
|
||||||
|
{
|
||||||
|
this->transformMatrix = Matrix4().identity();
|
||||||
|
this->inverseTransform = this->transformMatrix.inverse();
|
||||||
|
}
|
||||||
|
|
||||||
Intersect Object::intersect(Ray r)
|
Intersect Object::intersect(Ray r)
|
||||||
{
|
{
|
||||||
return Intersect();
|
return Intersect();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
void Object::setTransform(Matrix transform)
|
||||||
|
{
|
||||||
|
this->transformMatrix = transform;
|
||||||
|
this->inverseTransform = transform.inverse();
|
||||||
|
}
|
||||||
|
|||||||
@@ -17,10 +17,13 @@ Intersect Sphere::intersect(Ray r)
|
|||||||
{
|
{
|
||||||
Intersect ret;
|
Intersect ret;
|
||||||
double a, b, c, discriminant;
|
double a, b, c, discriminant;
|
||||||
Tuple sphere_to_ray = r.origin - Point(0, 0, 0);
|
|
||||||
|
|
||||||
a = r.direction.dot(r.direction);
|
Ray transRay = this->invTransform(r);
|
||||||
b = 2 * r.direction.dot(sphere_to_ray);
|
|
||||||
|
Tuple sphere_to_ray = transRay.origin - Point(0, 0, 0);
|
||||||
|
|
||||||
|
a = transRay.direction.dot(transRay.direction);
|
||||||
|
b = 2 * transRay.direction.dot(sphere_to_ray);
|
||||||
c = sphere_to_ray.dot(sphere_to_ray) - 1;
|
c = sphere_to_ray.dot(sphere_to_ray) - 1;
|
||||||
|
|
||||||
discriminant = b * b - 4 * a * c;
|
discriminant = b * b - 4 * a * c;
|
||||||
|
|||||||
@@ -7,6 +7,8 @@
|
|||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
#include <ray.h>
|
#include <ray.h>
|
||||||
|
#include <transformation.h>
|
||||||
|
#include <object.h>
|
||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
|
||||||
@@ -29,4 +31,34 @@ TEST(RayTest, Computing_a_point_from_a_distance)
|
|||||||
ASSERT_EQ(r.position(1), Point(3, 3, 4));
|
ASSERT_EQ(r.position(1), Point(3, 3, 4));
|
||||||
ASSERT_EQ(r.position(-1), Point(1, 3, 4));
|
ASSERT_EQ(r.position(-1), Point(1, 3, 4));
|
||||||
ASSERT_EQ(r.position(2.5), Point(4.5, 3, 4));
|
ASSERT_EQ(r.position(2.5), Point(4.5, 3, 4));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(RayTest, Translating_a_ray)
|
||||||
|
{
|
||||||
|
Ray r = Ray(Point(1, 2, 3), Vector(0, 1, 0));
|
||||||
|
|
||||||
|
Matrix m = translation(3, 4, 5);
|
||||||
|
Object o = Object();
|
||||||
|
|
||||||
|
o.setTransform(m);
|
||||||
|
|
||||||
|
Ray r2 = o.transform(r);
|
||||||
|
|
||||||
|
ASSERT_EQ(r2.origin, Point(4, 6, 8));
|
||||||
|
ASSERT_EQ(r2.direction, Vector(0, 1, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(RayTest, Scaling_a_ray)
|
||||||
|
{
|
||||||
|
Ray r = Ray(Point(1, 2, 3), Vector(0, 1, 0));
|
||||||
|
|
||||||
|
Matrix m = scaling(2, 3, 4);
|
||||||
|
Object o = Object();
|
||||||
|
|
||||||
|
o.setTransform(m);
|
||||||
|
|
||||||
|
Ray r2 = o.transform(r);
|
||||||
|
|
||||||
|
ASSERT_EQ(r2.origin, Point(2, 6, 12));
|
||||||
|
ASSERT_EQ(r2.direction, Vector(0, 3, 0));
|
||||||
}
|
}
|
||||||
@@ -8,6 +8,7 @@
|
|||||||
*/
|
*/
|
||||||
#include <ray.h>
|
#include <ray.h>
|
||||||
#include <sphere.h>
|
#include <sphere.h>
|
||||||
|
#include <transformation.h>
|
||||||
#include <gtest/gtest.h>
|
#include <gtest/gtest.h>
|
||||||
|
|
||||||
|
|
||||||
@@ -62,4 +63,46 @@ TEST(SphereTest, A_sphere_is_behind_a_ray)
|
|||||||
ASSERT_EQ(xs.count(), 2);
|
ASSERT_EQ(xs.count(), 2);
|
||||||
ASSERT_EQ(xs[0].t, -6.0);
|
ASSERT_EQ(xs[0].t, -6.0);
|
||||||
ASSERT_EQ(xs[1].t, -4.0);
|
ASSERT_EQ(xs[1].t, -4.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphereTest, A_sphere_default_transformation)
|
||||||
|
{
|
||||||
|
Sphere s = Sphere();
|
||||||
|
ASSERT_EQ(s.transformMatrix, Matrix4().identity());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphereTest, Changing_a_sphere_transformation)
|
||||||
|
{
|
||||||
|
Sphere s = Sphere();
|
||||||
|
Matrix t = translation(2, 3, 4);
|
||||||
|
|
||||||
|
s.setTransform(t);
|
||||||
|
|
||||||
|
ASSERT_EQ(s.transformMatrix, t);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphereTest, Intersecting_a_scaled_sphere_with_a_ray)
|
||||||
|
{
|
||||||
|
Ray r = Ray(Point(0, 0, -5), Vector(0, 0, 1));
|
||||||
|
Sphere s = Sphere();
|
||||||
|
|
||||||
|
s.setTransform(scaling(2, 2, 2));
|
||||||
|
|
||||||
|
Intersect xs = s.intersect(r);
|
||||||
|
|
||||||
|
ASSERT_EQ(xs.count(), 2);
|
||||||
|
ASSERT_EQ(xs[0].t, 3.0);
|
||||||
|
ASSERT_EQ(xs[1].t, 7.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(SphereTest, Intersecting_a_translated_sphere_with_a_ray)
|
||||||
|
{
|
||||||
|
Ray r = Ray(Point(0, 0, -5), Vector(0, 0, 1));
|
||||||
|
Sphere s = Sphere();
|
||||||
|
|
||||||
|
s.setTransform(translation(5, 0, 0));
|
||||||
|
|
||||||
|
Intersect xs = s.intersect(r);
|
||||||
|
|
||||||
|
ASSERT_EQ(xs.count(), 0);
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user