Add 3 new type of object: Sphere, Object and Intersect.

Add Intersect object as a way to report where a ray intersect another object and which one it is.
Add an Object base class for all object that can be rendered.
Add the Sphere object.
This commit is contained in:
Godzil
2020-02-17 11:16:20 +00:00
parent 8faf1db3be
commit 01a0de09ab
11 changed files with 323 additions and 4 deletions

23
source/include/sphere.h Normal file
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/*
* DoRayMe - a quick and dirty Raytracer
* Sphere header
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#ifndef DORAYME_SPHERE_H
#define DORAYME_SPHERE_H
#include <object.h>
#include <ray.h>
#include <intersect.h>
class Sphere : public Object
{
public:
/* All sphere are at (0, 0, 0) and radius 1*/
virtual Intersect intersect(Ray r);
};
#endif //DORAYME_SPHERE_H