World default group now have a name!
Fancy!
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@@ -22,7 +22,7 @@ extern "C" {
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#define MIN_ALLOC (2)
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#define MIN_ALLOC (2)
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World::World() : lightCount(0)
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World::World() : lightCount(0), worldGroup("World")
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{
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{
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this->allocatedLightCount = MIN_ALLOC;
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this->allocatedLightCount = MIN_ALLOC;
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this->lightList = (Light **)calloc(sizeof(Light *), MIN_ALLOC);
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this->lightList = (Light **)calloc(sizeof(Light *), MIN_ALLOC);
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