Trying to make the dump a bit more usefull and slightly less cluttered
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@@ -25,4 +25,18 @@ Tuple SmoothTriangle::localNormalAt(Tuple point, Intersection *hit)
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return (this->n2 * hit->u +
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this->n3 * hit->v +
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this->n1 * (1 - hit->u - hit->v)).normalise();
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}
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void SmoothTriangle::dumpMe(FILE *fp)
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{
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Tuple t = this->n1;
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fprintf(fp, "\"n1\": { \"x\": %f, \"y\": %f, \"z\": %f}, \n",
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t.x, t.y, t.z);
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t = this->n2;
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fprintf(fp, "\"n2\": { \"x\": %f, \"y\": %f, \"z\": %f}, \n",
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t.x, t.y, t.z);
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t = this->n3;
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fprintf(fp, "\"n3\": { \"x\": %f, \"y\": %f, \"z\": %f}, \n",
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t.x, t.y, t.z);
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Triangle::dumpMe(fp);
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}
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