OBJFile parser seems to work.
Can render a simple scene using it. TODO: Need add way to set material to childs.
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10
tests/triangles.obj
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10
tests/triangles.obj
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@@ -0,0 +1,10 @@
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v -1 1 0
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v -1 0 0
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v 1 0 0
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v 1 1 0
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g FirstGroup
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f 1 2 3
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g SecondGroup
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f 1 3 4
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