Started working on 2D patterns.

This commit is contained in:
Godzil
2020-03-04 09:32:11 +00:00
parent 83c12dbd83
commit 5c10d65c8d
5 changed files with 77 additions and 3 deletions

View File

@@ -8,7 +8,8 @@ endif()
# First most is build as a library
add_library(rayonnement STATIC)
file(GLOB RAY_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/include/*.h ${CMAKE_CURRENT_SOURCE_DIR}/pattern/*.h)
file(GLOB RAY_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/include/*.h ${CMAKE_CURRENT_SOURCE_DIR}/pattern/*.h
${CMAKE_CURRENT_SOURCE_DIR}/uvpattern/*.h)
file(GLOB RAY_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/shapes/*.cpp
${CMAKE_CURRENT_SOURCE_DIR}/worldbuilder/*.cpp)