Started working on 2D patterns.
This commit is contained in:
@@ -8,7 +8,8 @@ endif()
|
||||
# First most is build as a library
|
||||
add_library(rayonnement STATIC)
|
||||
|
||||
file(GLOB RAY_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/include/*.h ${CMAKE_CURRENT_SOURCE_DIR}/pattern/*.h)
|
||||
file(GLOB RAY_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/include/*.h ${CMAKE_CURRENT_SOURCE_DIR}/pattern/*.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/uvpattern/*.h)
|
||||
|
||||
file(GLOB RAY_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/shapes/*.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/worldbuilder/*.cpp)
|
||||
|
||||
Reference in New Issue
Block a user