Started working on 2D patterns.
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32
source/uvpattern/uv_checkers.h
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32
source/uvpattern/uv_checkers.h
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/*
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* DoRayMe - a quick and dirty Raytracer
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* UV Checkers header
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*
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* Created by Manoël Trapier
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* Copyright (c) 2020 986-Studio.
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*
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*/
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#ifndef DORAYME_UV_CHECKERS_H
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#define DORAYME_UV_CHECKERS_H
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#include <uv_pattern.h>
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#include <math.h>
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class UVCheckers : public UVPattern
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{
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public:
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UVCheckers(double width, double height, Colour a, Colour b) : UVPattern(width, height, a, b) {};
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Colour uvPatternAt(double u, double v) {
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double u2 = floor(u * this->width);
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double v2 = floor(v * this->width);
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if (fmod((u2 + v2), 2) == 0)
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{
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return this->a;
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}
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return this->b;
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};
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};
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#endif /* DORAYME_UV_CHECKERS_H */
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