Add support for point light and materials.
Add material to objects.
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@@ -5,8 +5,10 @@ add_library(rayonnement STATIC)
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set(RAY_HEADERS include/tuple.h include/math_helper.h include/colour.h include/canvas.h
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include/matrix.h include/transformation.h include/intersect.h include/intersection.h
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include/light.h include/material.h
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include/object.h include/ray.h include/sphere.h)
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set(RAY_SOURCES tuple.cpp math_helper.cpp colour.cpp canvas.cpp matrix.cpp transformation.cpp intersect.cpp
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objects/light.cpp objects/material.cpp
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objects/object.cpp objects/ray.cpp objects/sphere.cpp)
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target_include_directories(rayonnement PUBLIC include)
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