Trye to talk a bit more in the readme XD

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Godzil
2020-02-22 17:45:45 +00:00
parent 566be9bcf6
commit 60db274214

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@@ -14,31 +14,31 @@ It is writen in C++ with no STL and use [LodePNG](https://github.com/lvandeve/lo
Examples outputs
----------------
From chapter 05:
From chapter 05 - Sphere intersections:
![Chapter 5 rendering test](output/ch5_test.png)
From Chapter 06:
From Chapter 06 - Phong shading:
![Chapter 6 rendering test](output/ch6_test.png)
From Chapter 07:
From Chapter 07 - World / Camera / Scenes:
![Chapter 7 rendering test](output/ch7_test.png)
From Chapter 08:
From Chapter 08 - Shadows:
![Chapter 8 rendering test](output/ch8_test.png)
From Chapter 09:
From Chapter 09 - Planes:
![Chapter 9 rendering test](output/ch9_test.png)
From Chapter 10:
From Chapter 10 - Patterns:
![Chapter 10 rendering test](output/ch10_test.png)
From Chapter 11:
From Chapter 11 - Reflections, Transparency & Refractions
![Chapter 11 reflections rendering test](output/ch11_reflection.png)
@@ -46,6 +46,6 @@ From Chapter 11:
![Chapter 11 rendering test](output/ch11_test.png)
From Chapter 12:
From Chapter 12 - Cubes:
![Chapter 12 rendering test](output/ch12_test.png)