Adding support for pattern.

Still a bit more work to be done there.
This commit is contained in:
Godzil
2020-02-21 09:36:34 +00:00
parent 9d0db6a635
commit 75cf59cc1a
14 changed files with 491 additions and 17 deletions

31
source/pattern.cpp Normal file
View File

@@ -0,0 +1,31 @@
/*
* DoRayMe - a quick and dirty Raytracer
* Pattern implementation
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#include <pattern.h>
#include <shape.h>
Pattern::Pattern(Colour a, Colour b): a(a), b(b)
{
this->transformMatrix = Matrix4().identity();
this->inverseTransform = this->transformMatrix.inverse();
};
Colour Pattern::patternAtObject(Shape *object, Tuple worldPoint)
{
Tuple objectPoint = object->inverseTransform * worldPoint;
Tuple patternPoint = this->inverseTransform * objectPoint;
return this->patternAt(patternPoint);
}
void Pattern::setTransform(Matrix transform)
{
this->transformMatrix = transform;
this->inverseTransform = transform.inverse();
}