Name consistency
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@@ -30,7 +30,7 @@ Canvas::~Canvas()
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}
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}
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void Canvas::put_pixel(uint32_t x, uint32_t y, Colour c)
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void Canvas::putPixel(uint32_t x, uint32_t y, Colour c)
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{
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uint32_t offset = y * this->stride + x * BytePP;
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this->bitmap[offset + 0] = MAX(MIN(c.red() * 255, 255), 0);
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@@ -38,7 +38,7 @@ void Canvas::put_pixel(uint32_t x, uint32_t y, Colour c)
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this->bitmap[offset + 2] = MAX(MIN(c.blue() * 255, 255), 0);
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}
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Colour Canvas::get_pixel(uint32_t x, uint32_t y)
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Colour Canvas::getPixel(uint32_t x, uint32_t y)
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{
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uint32_t offset = y * this->stride + x * BytePP;
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return Colour(this->bitmap[offset + 0] / 255, this->bitmap[offset + 1] / 255, this->bitmap[offset + 2] / 255);
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@@ -23,8 +23,8 @@ public:
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Canvas(uint32_t width, uint32_t height);
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~Canvas();
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void put_pixel(uint32_t x, uint32_t y, Colour c);
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Colour get_pixel(uint32_t x, uint32_t y);
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void putPixel(uint32_t x, uint32_t y, Colour c);
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Colour getPixel(uint32_t x, uint32_t y);
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bool SaveAsPNG(const char *filename);
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};
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@@ -15,9 +15,9 @@ Matrix translation(double x, double y, double z);
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Matrix scaling(double x, double y, double z);
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Matrix rotation_x(double angle);
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Matrix rotation_y(double angle);
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Matrix rotation_z(double angle);
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Matrix rotationX(double angle);
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Matrix rotationY(double angle);
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Matrix rotationZ(double angle);
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Matrix shearing(double Xy, double Xx, double Yx, double Yz, double Zx, double Zy);
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@@ -33,7 +33,7 @@ Matrix scaling(double x, double y, double z)
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return ret;
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}
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Matrix rotation_x(double angle)
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Matrix rotationX(double angle)
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{
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Matrix ret = Matrix4().identity();
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@@ -45,7 +45,7 @@ Matrix rotation_x(double angle)
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return ret;
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}
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Matrix rotation_y(double angle)
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Matrix rotationY(double angle)
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{
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Matrix ret = Matrix4().identity();
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@@ -57,7 +57,7 @@ Matrix rotation_y(double angle)
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return ret;
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}
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Matrix rotation_z(double angle)
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Matrix rotationZ(double angle)
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{
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Matrix ret = Matrix4().identity();
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@@ -21,7 +21,7 @@ TEST(CanvasTest, Creating_a_canvas)
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{
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for(x = 0; x < 10; x++)
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{
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ASSERT_EQ(c.get_pixel(x, y), Colour(0, 0, 0));
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ASSERT_EQ(c.getPixel(x, y), Colour(0, 0, 0));
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}
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}
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}
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@@ -31,9 +31,9 @@ TEST(CanvasTest, Test_Writing_pixels_to_a_canvas_Test)
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Canvas c = Canvas(10, 20);
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Colour red = Colour(1, 0, 0);
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c.put_pixel(2, 3, red);
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c.putPixel(2, 3, red);
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ASSERT_EQ(c.get_pixel(2, 3), red);
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ASSERT_EQ(c.getPixel(2, 3), red);
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}
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@@ -44,9 +44,9 @@ TEST(CanvasTest, Save_a_PNG_file)
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Colour c2 = Colour(0, 0.5, 0);
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Colour c3 = Colour(-0.5, 0, 1);
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c.put_pixel(0, 0, c1);
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c.put_pixel(2, 1, c2);
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c.put_pixel(4, 2, c3);
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c.putPixel(0, 0, c1);
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c.putPixel(2, 1, c2);
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c.putPixel(4, 2, c3);
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ASSERT_TRUE(c.SaveAsPNG("Save_a_PNG_file.png"));
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@@ -36,7 +36,7 @@ int main()
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if (!xs.hit().nothing())
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{
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c.put_pixel(x, y, red);
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c.putPixel(x, y, red);
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}
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}
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}
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@@ -47,7 +47,7 @@ int main()
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Tuple eye = -r.direction;
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Colour pixelColour = hit.object->material.lighting(light, hitPoint, eye, hitNormalVector);
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c.put_pixel(x, y, pixelColour);
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c.putPixel(x, y, pixelColour);
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}
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}
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@@ -168,7 +168,7 @@ TEST(SphereTest, Computing_the_normal_on_a_tranformed_sphere)
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{
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Sphere s = Sphere();
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s.setTransform(scaling(1, 0.5, 1) * rotation_z(M_PI / 5));
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s.setTransform(scaling(1, 0.5, 1) * rotationZ(M_PI / 5));
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Tuple n = s.normalAt(Point(0, sqrt(2)/2, -sqrt(2)/2));
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@@ -78,8 +78,8 @@ TEST(TransformationTest, Reflexion_is_scaling_by_a_negative_value)
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TEST(TransformationTest, Rotating_a_point_around_the_X_axis)
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{
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Point p = Point(0, 1, 0);
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Matrix half_quarter = rotation_x(M_PI / 4.);
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Matrix full_quarter = rotation_x(M_PI / 2.);
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Matrix half_quarter = rotationX(M_PI / 4.);
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Matrix full_quarter = rotationX(M_PI / 2.);
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ASSERT_EQ(half_quarter * p, Point(0, sqrt(2)/2, sqrt(2)/2));
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ASSERT_EQ(full_quarter * p, Point(0, 0, 1));
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@@ -88,7 +88,7 @@ TEST(TransformationTest, Rotating_a_point_around_the_X_axis)
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TEST(TransformationTest, The_inverse_of_an_x_rotation_rotates_in_the_opposite_direction)
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{
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Point p = Point(0, 1, 0);
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Matrix half_quarter = rotation_x(M_PI / 4.);
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Matrix half_quarter = rotationX(M_PI / 4.);
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Matrix inv = half_quarter.inverse();
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ASSERT_EQ(inv * p, Point(0, sqrt(2)/2, -sqrt(2)/2));
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@@ -97,8 +97,8 @@ TEST(TransformationTest, The_inverse_of_an_x_rotation_rotates_in_the_opposite_di
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TEST(TransformationTest, Rotating_a_point_around_the_Y_axis)
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{
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Point p = Point(0, 0, 1);
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Matrix half_quarter = rotation_y(M_PI / 4.);
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Matrix full_quarter = rotation_y(M_PI / 2.);
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Matrix half_quarter = rotationY(M_PI / 4.);
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Matrix full_quarter = rotationY(M_PI / 2.);
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ASSERT_EQ(half_quarter * p, Point(sqrt(2)/2, 0, sqrt(2)/2));
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ASSERT_EQ(full_quarter * p, Point(1, 0, 0));
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@@ -107,8 +107,8 @@ TEST(TransformationTest, Rotating_a_point_around_the_Y_axis)
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TEST(TransformationTest, Rotating_a_point_around_the_Z_axis)
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{
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Point p = Point(0, 1, 0);
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Matrix half_quarter = rotation_z(M_PI / 4.);
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Matrix full_quarter = rotation_z(M_PI / 2.);
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Matrix half_quarter = rotationZ(M_PI / 4.);
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Matrix full_quarter = rotationZ(M_PI / 2.);
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ASSERT_EQ(half_quarter * p, Point(-sqrt(2)/2, sqrt(2)/2, 0));
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ASSERT_EQ(full_quarter * p, Point(-1, 0, 0));
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@@ -165,7 +165,7 @@ TEST(TransformationTest, A_shearing_transformation_moves_z_in_proportion_to_y)
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TEST(TransformationTest, Individual_trnasformations_are_applied_in_sequence)
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{
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Point p = Point(1, 0, 1);
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Matrix A = rotation_x(M_PI / 2.);
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Matrix A = rotationX(M_PI / 2.);
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Matrix B = scaling(5, 5, 5);
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Matrix C = translation(10, 5, 7);
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@@ -182,7 +182,7 @@ TEST(TransformationTest, Individual_trnasformations_are_applied_in_sequence)
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TEST(TransformationTest, Chained_transformation_must_be_applied_in_reverse_order)
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{
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Point p = Point(1, 0, 1);
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Matrix A = rotation_x(M_PI / 2.);
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Matrix A = rotationX(M_PI / 2.);
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Matrix B = scaling(5, 5, 5);
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Matrix C = translation(10, 5, 7);
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