More Ray work.

This commit is contained in:
Godzil
2020-02-15 23:45:19 +00:00
parent 79af9fbc97
commit 8faf1db3be
3 changed files with 46 additions and 1 deletions

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@@ -3,7 +3,7 @@ project(DoRayTested)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
set(TESTS_SRC tuple_test.cpp colour_test.cpp canvas_test.cpp matrix_test.cpp transformation_test.cpp)
set(TESTS_SRC tuple_test.cpp colour_test.cpp canvas_test.cpp matrix_test.cpp transformation_test.cpp ray_test.cpp)
add_executable(testMyRays)
target_include_directories(testMyRays PUBLIC ${gtest_SOURCE_DIR}/include ${gtest_SOURCE_DIR})

32
tests/ray_test.cpp Normal file
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@@ -0,0 +1,32 @@
/*
* DoRayMe - a quick and dirty Raytracer
* Ray unit tests
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#include <ray.h>
#include <gtest/gtest.h>
TEST(RayTest, Creating_a_ray_and_querying_it)
{
Point origin = Point(1, 2, 3);
Vector direction = Vector(4, 5, 6);
Ray r = Ray(origin, direction);
ASSERT_EQ(r.origin, origin);
ASSERT_EQ(r.direction, direction);
}
TEST(RayTest, Computing_a_point_from_a_distance)
{
Ray r = Ray(Point(2, 3, 4), Vector(1, 0, 0));
ASSERT_EQ(r.position(0), Point(2, 3, 4));
ASSERT_EQ(r.position(1), Point(3, 3, 4));
ASSERT_EQ(r.position(-1), Point(1, 3, 4));
ASSERT_EQ(r.position(2.5), Point(4.5, 3, 4));
}