Moving some functions around to keep the header a bit more tidy

This commit is contained in:
Godzil
2020-02-14 17:52:47 +00:00
parent c4c216647d
commit 95c7616646
2 changed files with 55 additions and 44 deletions

View File

@@ -19,54 +19,14 @@ private:
int width;
public:
Matrix(int width) : width(width)
{
int i;
for(i = 0; i < width*width; i++)
{
this->data[i] = 0;
}
};
Matrix(double values[], int width)
{
int x, y;
Matrix(int width);
Matrix(double values[], int width);
this->width = width;
for(y = 0; y < this->width; y++)
{
for (x = 0 ; x < this->width ; x++)
{
this->data[this->width * x + y] = values[this->width * x + y];
}
}
};
double get(int x, int y) const { return this->data[this->width * x + y]; };
void set(int x, int y, double v) { this->data[this->width * x + y] = v; };
Matrix identity()
{
int i;
for(i = 0; i < this->width; i++)
{
this->set(i, i, 1);
}
return *this;
}
Matrix transpose()
{
int x, y;
Matrix ret = Matrix(this->width);
for(y = 0; y < this->width; y++)
{
for (x = 0 ; x < this->width ; x++)
{
ret.set(y, x, this->get(x, y));
}
}
return ret;
}
Matrix identity();
Matrix transpose();
bool operator==(const Matrix &b) const;
bool operator!=(const Matrix &b) const;

View File

@@ -11,6 +11,33 @@
#include <tuples.h>
#include <math_helper.h>
Matrix::Matrix(int width)
{
int i;
this->width = width;
for(i = 0; i < width*width; i++)
{
this->data[i] = 0;
}
};
Matrix::Matrix(double values[], int width)
{
int x, y;
this->width = width;
for(y = 0; y < this->width; y++)
{
for (x = 0 ; x < this->width ; x++)
{
this->data[this->width * x + y] = values[this->width * x + y];
}
}
};
bool Matrix::operator==(const Matrix &b) const
{
int i;
@@ -80,3 +107,27 @@ Tuple Matrix::operator*(const Tuple &b) const
b.x * this->get(2, 0) + b.y * this->get(2, 1) + b.z * this->get(2, 2) + b.w * this->get(2, 3),
b.x * this->get(3, 0) + b.y * this->get(3, 1) + b.z * this->get(3, 2) + b.w * this->get(3, 3));
}
Matrix Matrix::identity()
{
int i;
for(i = 0; i < this->width; i++)
{
this->set(i, i, 1);
}
return *this;
}
Matrix Matrix::transpose()
{
int x, y;
Matrix ret = Matrix(this->width);
for (y = 0 ; y < this->width ; y++)
{
for (x = 0 ; x < this->width ; x++)
{
ret.set(y, x, this->get(x, y));
}
}
return ret;
}