Triangles!!!
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28
source/include/triangle.h
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28
source/include/triangle.h
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/*
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* DoRayMe - a quick and dirty Raytracer
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* Triangle header
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*
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* Created by Manoël Trapier
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* Copyright (c) 2020 986-Studio.
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*
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*/
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#ifndef DORAYME_TRIANGLE_H
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#define DORAYME_TRIANGLE_H
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#include <shape.h>
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class Triangle : public Shape
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{
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Intersect localIntersect(Ray r);
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Tuple localNormalAt(Tuple point);
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public:
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Tuple p1, p2, p3;
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Tuple e1, e2;
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Tuple normal;
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public:
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Triangle(Point p1, Point p2, Point p3);
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};
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#endif /* DORAYME_TRIANGLE_H */
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