Huge speed up by changing how Intersect are shared.

This commit is contained in:
Godzil
2020-03-12 00:11:26 +00:00
parent 0aa949c60b
commit b00bb75189
38 changed files with 116 additions and 153 deletions

View File

@@ -18,7 +18,7 @@
class Cylinder : public Shape {
protected:
Intersect localIntersect(Ray r);
void localIntersect(Ray r, Intersect &xs);
Tuple localNormalAt(Tuple point, Intersection *hit = nullptr);