From ba1ae34855eb629b0d5c55cf301cf637c2314a09 Mon Sep 17 00:00:00 2001 From: Godzil Date: Thu, 20 Feb 2020 16:07:39 +0000 Subject: [PATCH] Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future. --- source/canvas.cpp | 30 ++++++++++++++++++++++++------ source/include/canvas.h | 4 +++- 2 files changed, 27 insertions(+), 7 deletions(-) diff --git a/source/canvas.cpp b/source/canvas.cpp index 82f17a8..13bda04 100644 --- a/source/canvas.cpp +++ b/source/canvas.cpp @@ -22,6 +22,24 @@ Canvas::Canvas(uint32_t width, uint32_t height) : width(width), height(height) this->stride = BytePP * width; } +Canvas::Canvas(const Canvas &b) +{ + this->width = b.width; + this->height = b.height; + this->stride = b.stride; + this->bitmap = (uint8_t *)calloc(4, b.width * b.height); + memcpy(this->bitmap, b.bitmap, 4 * b.width * b.height); +} + +Canvas::Canvas(const Canvas *b) +{ + this->width = b->width; + this->height = b->height; + this->stride = b->stride; + this->bitmap = (uint8_t *)calloc(4, b->width * b->height); + memcpy(this->bitmap, b->bitmap, 4 * b->width * b->height); +} + Canvas::~Canvas() { if (this->bitmap != nullptr) @@ -30,18 +48,18 @@ Canvas::~Canvas() } } -void Canvas::putPixel(uint32_t x, uint32_t y, Colour c) +void Canvas::putPixel(uint32_t x, uint32_t y, Tuple colour) { uint32_t offset = y * this->stride + x * BytePP; - this->bitmap[offset + 0] = MAX(MIN(c.red() * 255, 255), 0); - this->bitmap[offset + 1] = MAX(MIN(c.green() * 255, 255), 0); - this->bitmap[offset + 2] = MAX(MIN(c.blue() * 255, 255), 0); + this->bitmap[offset + 0] = MAX(MIN(colour.x * 255, 255), 0); + this->bitmap[offset + 1] = MAX(MIN(colour.y * 255, 255), 0); + this->bitmap[offset + 2] = MAX(MIN(colour.z * 255, 255), 0); } Colour Canvas::getPixel(uint32_t x, uint32_t y) { uint32_t offset = y * this->stride + x * BytePP; - return Colour(this->bitmap[offset + 0] / 255, this->bitmap[offset + 1] / 255, this->bitmap[offset + 2] / 255); + return Colour(this->bitmap[offset + 0] / 255.0, this->bitmap[offset + 1] / 255.0, this->bitmap[offset + 2] / 255.0); } bool Canvas::SaveAsPNG(const char *filename) @@ -49,4 +67,4 @@ bool Canvas::SaveAsPNG(const char *filename) uint32_t ret = lodepng_encode24_file(filename, this->bitmap, this->width, this->height); return ret == 0; -} \ No newline at end of file +} diff --git a/source/include/canvas.h b/source/include/canvas.h index 46d6f42..aef7300 100644 --- a/source/include/canvas.h +++ b/source/include/canvas.h @@ -21,9 +21,11 @@ public: uint32_t width, height; Canvas(uint32_t width, uint32_t height); + Canvas(const Canvas *c); + Canvas(const Canvas &c); ~Canvas(); - void putPixel(uint32_t x, uint32_t y, Colour c); + void putPixel(uint32_t x, uint32_t y, Tuple c); Colour getPixel(uint32_t x, uint32_t y); bool SaveAsPNG(const char *filename);