Started working on parsing OBJ Files.
Why string manipulation is so tedious in C/++ :(
This commit is contained in:
51
source/include/objfile.h
Normal file
51
source/include/objfile.h
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@@ -0,0 +1,51 @@
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/*
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* DoRayMe - a quick and dirty Raytracer
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* OBJ File header
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*
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* Created by Manoël Trapier
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* Copyright (c) 2020 986-Studio.
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*
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*/
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#ifndef DORAYME_OBJFILE_H
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#define DORAYME_OBJFILE_H
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#include <shape.h>
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#include <renderstat.h>
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class OBJFile : public Shape
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{
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private:
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uint32_t allocatedFaceGroupCount;
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Shape* *faceGroupList;
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uint32_t faceGroupCount;
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uint32_t allocatedVertexCount;
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Tuple* *vertexList;
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uint32_t vertexCount;
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private:
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Intersect localIntersect(Ray r);
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Tuple localNormalAt(Tuple point);
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public:
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/* Some stats */
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uint32_t ignoredLines;
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protected:
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void addGroup(Shape *group);
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void addVertex(Tuple *vertex);
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BoundingBox bounds;
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public:
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OBJFile();
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OBJFile(const char *filepath);
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int parseOBJFile(const char *content);
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BoundingBox getLocalBounds();
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bool haveFiniteBounds() { return true; };
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};
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#endif /* DORAYME_OBJFILE_H */
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@@ -15,13 +15,14 @@ class RenderStats
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{
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private:
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uint64_t coneCount; /* Total number of cones */
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uint64_t cylinderCount; /* Total number of cylinder */
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uint64_t cylinderCount; /* Total number of cylinder */
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uint64_t cubeCount; /* Total number of cubes */
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uint64_t groupCount; /* Total number of groups */
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uint64_t lightCount; /* Total number of light */
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uint64_t planeCount; /* Total number of plane */
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uint64_t sphereCount; /* Total number of sphere */
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uint64_t triangleCount; /* Total number of triangle */
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uint64_t triangleCount; /* Total number of triangle */
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uint64_t objfileCount; /* Total number of OBJ File */
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uint64_t pixelCount; /* Total number of rendered pixels */
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uint64_t rayCount; /* Total number of rays */
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@@ -40,7 +41,7 @@ public:
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RenderStats() : coneCount(0), cylinderCount(0), cubeCount(0), groupCount(0), lightCount(0), planeCount(0), sphereCount(0), triangleCount(0),
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pixelCount(0), rayCount(0), lightRayEmitedCount(0), reflectionRayCount(0), refractedRayCount(0),
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intersectCount(0), intersectionCount(0), reallocCallCount(0), mallocCallCount(0),
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discardedIntersectCount(0), maxDepthAttained(UINT64_MAX), maxIntersectOnARay(0) {};
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discardedIntersectCount(0), maxDepthAttained(UINT64_MAX), maxIntersectOnARay(0), objfileCount(0) {};
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#ifdef RENDER_STATS
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void addCone();
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void addCylinder();
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@@ -49,6 +50,7 @@ public:
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void addLight();
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void addPlane();
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void addSphere();
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void addOBJFile();
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void addTriangle();
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void printStats();
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void addPixel();
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@@ -85,6 +87,7 @@ public:
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static void addMalloc() {};
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static void addRealloc() {};
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static void setMaxIntersect(uint32_t count) {};
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static void void RenderStats::addOBJFile() {};
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#endif
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};
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@@ -29,7 +29,7 @@ enum ShapeType
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SHAPE_CONE,
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SHAPE_GROUP,
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SHAPE_TRIANGLE,
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SHAPE_OBJFILE,
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};
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/* Base class for all object that can be presented in the world */
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