First batch of matrix related functions

This commit is contained in:
Godzil
2020-02-14 17:49:51 +00:00
parent fac2212661
commit c4c216647d
5 changed files with 358 additions and 3 deletions

82
source/matrix.cpp Normal file
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/*
* DoRayMe - a quick and dirty Raytracer
* Matrix implementation
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#include <matrix.h>
#include <tuples.h>
#include <math_helper.h>
bool Matrix::operator==(const Matrix &b) const
{
int i;
if (this->width != b.width)
{
/* If they are not the same size don't even bother */
return false;
}
for(i = 0; i < this->width*this->width; i++)
{
if (!double_equal(this->data[i], b.data[i]))
{
return false;
}
}
return true;
}
bool Matrix::operator!=(const Matrix &b) const
{
int i;
if (this->width != b.width)
{
/* If they are not the same size don't even bother */
return true;
}
for(i = 0; i < this->width*this->width; i++)
{
if (!double_equal(this->data[i], b.data[i]))
{
return true;
}
}
return false;
}
Matrix Matrix::operator*(const Matrix &b) const
{
int x, y, k;
Matrix ret = Matrix(this->width);
if (this->width == b.width)
{
for (y = 0 ; y < this->width ; y++)
{
for (x = 0 ; x < this->width ; x++)
{
double v = 0;
for (k = 0 ; k < this->width ; k++)
{
v += this->get(x, k) * b.get(k, y);
}
ret.set(x, y, v);
}
}
}
return ret;
}
Tuple Matrix::operator*(const Tuple &b) const
{
return Tuple(b.x * this->get(0, 0) + b.y * this->get(0, 1) + b.z * this->get(0, 2) + b.w * this->get(0, 3),
b.x * this->get(1, 0) + b.y * this->get(1, 1) + b.z * this->get(1, 2) + b.w * this->get(1, 3),
b.x * this->get(2, 0) + b.y * this->get(2, 1) + b.z * this->get(2, 2) + b.w * this->get(2, 3),
b.x * this->get(3, 0) + b.y * this->get(3, 1) + b.z * this->get(3, 2) + b.w * this->get(3, 3));
}