Smooth triangles! And support for them in the OBJ File parser.
Also add an interesting tea party scene!
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@@ -6,9 +6,12 @@ DoRayMe
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A Quick and dirty raytracer.
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This raytracer is made following the book "[The Ray Tracer Challenge](https://pragprog.com/book/jbtracer/the-ray-tracer-challenge)" by Jamis Buck.
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This raytracer is made following the book
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"[The Ray Tracer Challenge](https://pragprog.com/book/jbtracer/the-ray-tracer-challenge)" by Jamis Buck.
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It is writen in C++ with no STL and use [LodePNG](https://github.com/lvandeve/lodepng) to output PNG file.
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It is writen in C++ with no STL and use [LodePNG](https://github.com/lvandeve/lodepng) to output PNG file and use them
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as texture, also use [NanoJPEG](https://keyj.emphy.de/nanojpeg/) to use jpeg file as texture, and can use use
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[Lua 5.3](https://www.lua.org/) for 3D pattern definition and more to come on the Lua side later..
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Examples outputs
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@@ -65,6 +68,8 @@ Bonus:
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**From Chapter 14 - Groups & Bounding boxes:**
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**From Chapter 15 - Triangles, Wavefrom OBJ files - Smooth trianges:**
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**Bonus (from the forum):**
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