Smooth triangles! And support for them in the OBJ File parser.

Also add an interesting tea party scene!
This commit is contained in:
Godzil
2020-03-06 15:07:26 +00:00
parent 73012b6dd1
commit e57b5715e8
38 changed files with 705 additions and 75 deletions

View File

@@ -1,6 +1,6 @@
/*
* DoRayMe - a quick and dirty Raytracer
* Cone implementation
* Triangle implementation
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
@@ -49,12 +49,12 @@ Intersect Triangle::localIntersect(Ray r)
}
double t = f * this->e2.dot(originCrossE1);
ret.add(Intersection(t, this));
ret.add(Intersection(t, this, u, v));
return ret;
}
Tuple Triangle::localNormalAt(Tuple point)
Tuple Triangle::localNormalAt(Tuple point, Intersection *hit)
{
return this->normal;
}