Godzil
2ea4abdce7
Boundingboxes should be ready.
...
Next step (later) would be to properly use them other than group to lower the number of intersection calculation per ray.
2020-02-25 18:03:12 +00:00
Godzil
7c794f0496
Working on groups
2020-02-24 09:25:52 +00:00
Godzil
80f59efa43
Add another hardcoded scene. Also made a test file for hw3 that should cover all the commands.
2020-02-23 19:37:47 +00:00
Godzil
f226664fe3
And cones !
2020-02-23 02:31:30 +00:00
Godzil
d87bbb184e
And now we have cylinders!
2020-02-22 22:58:57 +00:00
Godzil
56095169eb
Add a test for hw3render
2020-02-22 18:00:07 +00:00
Godzil
81e323fdf4
Added CUBES!
2020-02-22 17:30:15 +00:00
Godzil
c9021974f6
Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it.
...
it does not render properly, there are some major differences between both engine especially in the material definition. Will need more work, but is not urgent.
2020-02-22 15:16:25 +00:00
Godzil
e45dbad59e
Added some proper test scenes for chapter 11.
2020-02-22 00:50:55 +00:00
Godzil
3db0aaaeac
Refraction seems to work. Still need to do a nice scene.
2020-02-21 22:50:12 +00:00
Godzil
7337ae4837
Finally! We have reflections!
2020-02-21 17:21:06 +00:00
Godzil
75cf59cc1a
Adding support for pattern.
...
Still a bit more work to be done there.
2020-02-21 09:36:34 +00:00
Godzil
9d0db6a635
Added planes!
2020-02-21 00:26:48 +00:00
Godzil
2a8fe61388
Working on adding test for the shape object.
2020-02-20 18:06:29 +00:00
Godzil
a477b137e7
Add a super special Camera from a well known constructor. Can take picture up to Infinite TeraPixel!
2020-02-20 16:08:47 +00:00
Godzil
a82b67faa4
Working on worlds.
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It's currently crashing.
2020-02-19 18:05:48 +00:00
Godzil
4dd7a3af39
Add Chapter 5 and 6 executable to the test list
2020-02-17 23:22:05 +00:00
Godzil
9bdfb26f7e
Add Chapter 06 test!
2020-02-17 19:15:58 +00:00
Godzil
5ebed12f4f
Add support for point light and materials.
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Add material to objects.
2020-02-17 19:12:57 +00:00
Godzil
656ff52204
Add Chapter 5 "putting it together" example.
2020-02-17 14:30:21 +00:00
Godzil
01a0de09ab
Add 3 new type of object: Sphere, Object and Intersect.
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Add Intersect object as a way to report where a ray intersect another object and which one it is.
Add an Object base class for all object that can be rendered.
Add the Sphere object.
2020-02-17 11:16:20 +00:00
Godzil
8faf1db3be
More Ray work.
2020-02-15 23:45:19 +00:00
Godzil
79af9fbc97
Also rename the test file.
2020-02-15 23:20:37 +00:00
Godzil
dee4b9ae91
Now we can transform!
2020-02-14 23:28:56 +00:00
Godzil
514bd649c1
Correct how google test is used.
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I think it was working before because the other computer had gtest system installed.
Bonus: it is now also integrated with CTest
2020-02-14 22:19:39 +00:00
Godzil
c4c216647d
First batch of matrix related functions
2020-02-14 17:49:51 +00:00
Godzil
fac2212661
Canvas implementation and add build of LodePNG
2020-02-14 16:04:28 +00:00
Godzil
f3678992c5
Add Colour implementation
2020-02-14 15:08:40 +00:00
Godzil
0caa4b8e34
Add all cmakelist files
2020-02-14 14:21:30 +00:00