/* * DoRayMe - a quick and dirty Raytracer * Shape unit tests * * Created by Manoƫl Trapier * Copyright (c) 2020 986-Studio. * */ #include #include #include #include TEST(ShapeTest, The_default_transformation) { Shape s = Shape(); ASSERT_EQ(s.transformMatrix, Matrix4().identity()); } TEST(ShapeTest, Assigning_a_transformation) { Shape s = Shape(); s.setTransform(translation(2, 3, 4)); ASSERT_EQ(s.transformMatrix, translation(2, 3, 4)); } TEST(ShapeTest, The_default_material) { Shape s = Shape(); ASSERT_EQ(s.material, Material()); } TEST(ShapeTest, Assigning_a_material) { Shape s = Shape(); Material m = Material(); m.ambient = 1; s.material = m; ASSERT_EQ(s.material, m); }