235 lines
5.0 KiB
C++
235 lines
5.0 KiB
C++
/*
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* DoRayMe - a quick and dirty Raytracer
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* Cylinder unit tests
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*
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* Created by Manoël Trapier
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* Copyright (c) 2020 986-Studio.
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*
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*/
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#include <intersect.h>
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#include <intersection.h>
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#include <cylinder.h>
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#include <transformation.h>
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#include <gtest/gtest.h>
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TEST(CylinderTest, A_ray_miss_a_cylinder)
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{
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Cylinder cyl = Cylinder();
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Point Origins[] = {
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Point(1, 0, 0),
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Point(0, 0, 0),
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Point(0, 0, -5),
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};
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Vector Directions[] = {
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Vector(0, 1, 0),
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Vector(0, 1, 0),
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Vector(1, 1, 1),
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};
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int i;
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for(i = 0; i < 3; i++)
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{
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Tuple direction = Directions[i].normalise();
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Ray r = Ray(Origins[i], direction);
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Intersect xs = cyl.intersect(r);
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ASSERT_EQ(xs.count(), 0);
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}
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}
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TEST(CylinderTest, A_ray_hit_a_cylinder)
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{
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Cylinder cyl = Cylinder();
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Point Origins[] = {
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Point(1, 0, -5),
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Point(0, 0, -5),
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Point(0.5, 0, -5),
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};
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Vector Directions[] = {
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Vector(0, 0, 1),
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Vector(0, 0, 1),
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Vector(0.1, 1, 1),
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};
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double t0s[] = { 5, 4, 6.80798 };
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double t1s[] = { 5, 6, 7.08872 };
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int i, j;
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for(i = 0; i < 3; i++)
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{
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Tuple direction = Directions[i].normalise();
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Ray r = Ray(Origins[i], direction);
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Intersect xs = cyl.intersect(r);
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/* Temporary lower the precision */
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set_equal_precision(0.00001);
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ASSERT_EQ(xs.count(), 2);
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EXPECT_TRUE(double_equal(xs[0].t, t0s[i]));
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EXPECT_TRUE(double_equal(xs[1].t, t1s[i]));
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set_equal_precision(FLT_EPSILON);
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}
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}
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TEST(CylinderTest, Normal_vector_on_a_cylinder)
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{
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Cylinder cyl = Cylinder();
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Point HitPointss[] = {
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Point(1, 0, 0),
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Point(0, 5, -1),
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Point(0, -2, 1),
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Point(-1, 1, 0),
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};
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Vector Normals[] = {
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Vector(1, 0, 0),
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Vector(0, 0, -1),
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Vector(0, 0, 1),
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Vector(-1, 0, 0),
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};
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int i;
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for(i = 0; i < 4; i++)
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{
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ASSERT_EQ(cyl.normalAt(HitPointss[i]), Normals[i]);
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}
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}
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TEST(CylinderTest, The_default_minimum_and_maximum_for_a_cylinder)
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{
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Cylinder cyl = Cylinder();
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ASSERT_EQ(cyl.minCap, -INFINITY);
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ASSERT_EQ(cyl.maxCap, INFINITY);
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}
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TEST(CylinderTest, Intersecting_a_constrained_cylinder)
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{
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Point Origins[] = {
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Point(0, 1.5, 0),
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Point(0, 3, -5),
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Point(0, 0, -5),
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Point(0, 2, -5),
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Point(0, 1, -5),
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Point(0, 1.5, -2),
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};
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Vector Directions[] = {
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Vector(0.1, 1, 0),
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Vector(0, 0, 1),
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Vector(0, 0, 1),
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Vector(0, 0, 1),
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Vector(0, 0, 1),
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Vector(0., 0, 1),
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};
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uint32_t Counts[] = { 0, 0, 0, 0, 0, 2 };
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Cylinder cyl = Cylinder();
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cyl.minCap = 1;
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cyl.maxCap = 2;
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int i;
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for(i = 0; i < 6; i++)
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{
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Tuple direction = Directions[i].normalise();
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Ray r = Ray(Origins[i], direction);
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Intersect xs = cyl.intersect(r);
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ASSERT_EQ(xs.count(), Counts[i]);
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}
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}
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TEST(CylinderTest, The_default_closed_value_for_a_cylinder)
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{
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Cylinder cyl = Cylinder();
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ASSERT_EQ(cyl.isClosed, false);
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}
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TEST(CylinderTest, Intersecting_the_caps_of_a_close_cylinder)
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{
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Point Origins[] = {
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Point(0, 3, 0),
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Point(0, 3, -2),
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Point(0, 4, -2), /* Edge case */
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Point(0, 0, -5),
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Point(0, -1, -2), /* Edge case */
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};
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Vector Directions[] = {
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Vector(0, -1, 0),
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Vector(0, -1, 2),
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Vector(0, -1, 1),
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Vector(0, 1, 2),
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Vector(0, 1, 1),
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};
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uint32_t Counts[] = { 2, 2, 2, 2, 2 };
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Cylinder cyl = Cylinder();
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cyl.minCap = 1;
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cyl.maxCap = 2;
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cyl.isClosed = true;
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int i;
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for(i = 0; i < 5; i++)
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{
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Tuple direction = Directions[i].normalise();
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Ray r = Ray(Origins[i], direction);
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Intersect xs = cyl.intersect(r);
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ASSERT_EQ(xs.count(), Counts[i]);
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}
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}
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TEST(CylinderTest, The_normal_on_a_cylinder_end_cap)
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{
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Cylinder cyl = Cylinder();
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Point HitPointss[] = {
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Point(0, 1, 0),
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Point(0.5, 1, 0),
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Point(0, 1, 0.5),
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Point(0, 2, 0),
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Point(0.5, 2, 0),
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Point(0, 2, 0.5),
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};
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Vector Normals[] = {
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Vector(0, -1, 0),
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Vector(0, -1, 0),
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Vector(0, -1, 0),
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Vector(0, 1, 0),
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Vector(0, 1, 0),
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Vector(0, 1, 0),
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};
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cyl.minCap = 1;
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cyl.maxCap = 2;
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cyl.isClosed = true;
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int idx;
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for(idx = 0; idx < 6; idx++)
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{
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ASSERT_EQ(cyl.normalAt(HitPointss[idx]), Normals[idx]);
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}
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}
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TEST(CylinderTest, The_bounding_box_of_an_uncut_cylinder)
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{
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Cylinder t = Cylinder();
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BoundingBox b = BoundingBox(Point(-1, -10000, -1), Point(1, 10000, 1));
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t.minCap = -10000;
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t.maxCap = 10000;
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BoundingBox res = t.getBounds();
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ASSERT_EQ(res.min, b.min);
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ASSERT_EQ(res.max, b.max);
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} |