34 lines
530 B
C++
34 lines
530 B
C++
/*
|
|
* DoRayMe - a quick and dirty Raytracer
|
|
* World header
|
|
*
|
|
* Created by Manoël Trapier
|
|
* Copyright (c) 2020 986-Studio.
|
|
*
|
|
*/
|
|
#ifndef DORAYME_WORLD_H
|
|
#define DORAYME_WORLD_H
|
|
|
|
#include <stdint.h>
|
|
#include <light.h>
|
|
#include <shape.h>
|
|
|
|
class World
|
|
{
|
|
public:
|
|
uint32_t objectCount;
|
|
uint32_t lightCount;
|
|
|
|
private:
|
|
uint32_t allocatedObjectCount;
|
|
uint32_t allocatedLightCount;
|
|
|
|
Light *lightList;
|
|
Shape *shapeList;
|
|
|
|
public:
|
|
World() : objectCount(0), lightCount(0) { };
|
|
};
|
|
|
|
#endif //DORAYME_WORLD_H
|